Rust Data LabData lab · live
Live readings Servers11,898 Players102,471 Populated3,963 Fresh wipes · 3h334 Sampled every 5 min

Element card · group Modded · atomic number 15,134, its rank

A Rust Server

Offline 50.39.150.0:28015 checked 45d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,134no region published
Last wipe83d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 141
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  2. 2 Ми МИНИ-КАРТА 2Х … 133
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133/ 100
  3. 3 Re RETRO RUST #1 … 199
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 199/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 87
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 87/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 228
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 228/ 700
  6. 6 Ru RustSpain.com … 347
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 347/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on A Rust Server?

A procedural map runs on A Rust Server, generated by the game.

How is A Rust Server configured, and what rules apply?

The name of A Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is off: Valve's VAC.

Server details

What region hosts A Rust Server?

No region is published by A Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 50.39.150.0:28015.

Which Rust version is A Rust Server on?

On Linux, A Rust Server is running Rust network protocol 2632 and build 161125. The protocol must match for you to join; Steam will update your game.

How reliably does A Rust Server stay online?

Right now A Rust Server is offline, with its last appearance 45 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

When does A Rust Server wipe, and how often?

A Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 83 days 13 hours ago.

Lists and tags

Which meanings sit behind the tags on A Rust Server?

The game's server browser reads the tags A Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Rust Server come up?

You will find A Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does A Rust Server place?

A Rust Server sits at #15,134 for seven-day player hours, placing it in the top – of ranked servers.

How full is A Rust Server right now?

The last recorded sighting of A Rust Server was 45 days 17 hours ago, and it is offline now.

Getting on

What is the way to join A Rust Server?

Open the console with F1 in Rust and type client.connect 50.39.150.0:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.