Element card · group Modded · atomic number 15,418, its rank
Dev Server
Offline 50.54.79.159:28505 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Dev Server?
A procedural map runs on Dev Server, generated by the game.
What rules has Dev Server set, and what settings are in force?
Nothing in the name of Dev Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Dev Server based in?
Nothing about a region is published by Dev Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 50.54.79.159:28505.
What Rust version does Dev Server currently run?
Rust network protocol 2633 and build 163794 on Windows is what Dev Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Dev Server stay online?
Dev Server is not online at the moment; the last sighting was 43 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.
Wipe days
What is the wiping pattern on Dev Server?
Dev Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 9 hours ago.
Tags, lists
Which meanings sit behind the tags on Dev Server?
These are the tags Dev Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Dev Server come up?
The Rust Data Lab lists that include Dev Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What position does Dev Server hold among Rust servers?
The seven-day player-hours table has Dev Server at #15,418, in the top – of ranked servers.
How many players does Dev Server have at the moment?
The last recorded sighting of Dev Server was 43 days 23 hours ago, and it is offline now.
Connection
What steps get you onto Dev Server?
You can connect by pressing F1 in Rust and entering client.connect 50.54.79.159:28505, or by pressing Launch Rust here, which starts the game through Steam and joins for you.