Rust Data LabData lab · live
Live readings Servers11,801 Players69,381 Populated3,608 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Modded · atomic number 15,326, its rank

SiNo's Rust Server

Offline 50.89.64.35:61905 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,326top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on SiNo's Rust Server?

The map on SiNo's Rust Server is procedural, made by the game.

How is SiNo's Rust Server configured, and what rules apply?

The name of SiNo's Rust Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does SiNo's Rust Server sit?

Nothing about a region is published by SiNo's Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 50.89.64.35:61905.

On what Rust version does SiNo's Rust Server operate?

Rust network protocol 2635 and build 168909 on Windows is what SiNo's Rust Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does SiNo's Rust Server stay online?

Currently offline, SiNo's Rust Server was last seen 2 days 6 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. On 27 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on SiNo's Rust Server, and at what time?

The record holds too few of SiNo's Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 18 hours ago.

Lists and tags

Which meanings sit behind the tags on SiNo's Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list SiNo's Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does SiNo's Rust Server appear in?

These themed Rust Data Lab lists carry SiNo's Rust Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does SiNo's Rust Server hold among Rust servers?

SiNo's Rust Server sits at #15,326 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on SiNo's Rust Server tell you?

SiNo's Rust Server is offline at the moment; the last sighting was 2 days 6 hours ago. The seven-day average for this server is 0 players.

Connection

What steps get you onto SiNo's Rust Server?

Open the console with F1 in Rust and type client.connect 50.89.64.35:61905. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.