Element card · group Modded · atomic number 13,114, its rank
RustHub local test
Online 50.98.232.153:28015 checked 25m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on RustHub local test?
A procedural map runs on RustHub local test, generated by the game.
What settings and rules apply on RustHub local test?
No gather rate appears in the name of RustHub local test. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is RustHub local test based in?
No region is published by RustHub local test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 50.98.232.153:28015 is the address it uses.
What Rust version does RustHub local test currently run?
On Windows, RustHub local test is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RustHub local test for staying online?
Right now, RustHub local test is reachable. The first sighting by Rust Data Lab was on 27 October 2026.
Wipes and resets
How often does a wipe happen on RustHub local test, and at what time?
RustHub local test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 31 hours ago the current world was made.
Where it appears
What should you understand from the tags RustHub local test carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list RustHub local test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RustHub local test appear in?
These themed Rust Data Lab lists carry RustHub local test: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
Against other Rust servers, where does RustHub local test place?
RustHub local test sits at #13,114 for seven-day player hours, placing it in the top 59% of ranked servers.
How full is RustHub local test right now?
At the moment RustHub local test has 0 of its 10 slots filled. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.
Connection
What steps get you onto RustHub local test?
Open the console with F1 in Rust and type client.connect 50.98.232.153:28015. The Launch Rust button on this page does the same job through Steam.