Element card · group Modded · atomic number 13,308, its rank
S
Offline 51.158.204.214:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What rules has S set, and what settings are in force?
No gather rate appears in the name of S. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is S based in?
Nothing about a region is published by S. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 51.158.204.214:28015.
On what Rust version does S operate?
Rust network protocol 2633 and build 164530 on Windows is what S uses. The protocol must match for you to join; Steam will update your game.
How reliably does S stay online?
Currently offline, S was last seen 39 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on S, and at what time?
Too few wipes are on record for S to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 days 7 hours ago.
Tags, lists
What should you understand from the tags S carries?
The game's server browser reads the tags S publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does S appear in?
You will find S on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does S compare with other servers in the rankings?
Player hours over the last week put S at #13,308, inside the top – of ranked servers.
What does the current player count on S tell you?
S is offline at the moment; the last sighting was 39 days 4 hours ago.
Connection
How can you connect to S?
In Rust, press F1 and enter client.connect 51.158.204.214:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.