Element card · group Modded · atomic number 13,782, its rank
S
Offline 51.158.204.90:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on S?
Generated by the game, the map on S is procedural.
How is S configured, and what rules apply?
Nothing in the name of S gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
Which location is S based in?
Nothing about a region is published by S. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.158.204.90:28015 is the address it uses.
Which Rust version is S on?
Rust network protocol 2633 and build 163493 on Windows is what S uses. The protocol must match for you to join; Steam will update your game.
How dependable is S for staying online?
Right now S is offline, with its last appearance 44 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipe schedule
What is the wiping pattern on S?
S's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 44 days 19 hours ago.
Where it appears
What should you understand from the tags S carries?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list S publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does S appear in?
The Rust Data Lab lists that include S are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does S compare with other servers in the rankings?
The seven-day player-hours table has S at #13,782, in the top – of ranked servers.
How many players does S have at the moment?
No live signal from S right now, which was last seen 44 days 10 hours ago.
How to join
How can you connect to S?
In Rust, press F1 and enter client.connect 51.158.204.90:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.