Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Modded · atomic number 15,317, its rank

BulbaBlast

Offline 51.161.145.136:26861 checked 25d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,317top 67%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctWed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:43 UTC25d ago 1 – running 0
Wed 23 Sep, 08:03 UTC35d ago 1 halved by day 2 9.9 days 0
Wed 23 Sep, 00:45 UTC35d ago 1 – 0.3 days 1
Mon 21 Sep, 23:58 UTC36d ago 2 – 1 days 0
Mon 21 Sep, 12:12 UTC37d ago 2 – 0.5 days 0
Sun 20 Sep, 12:17 UTC38d ago 2 – 1 days 1
Wed 16 Sep, 01:13 UTC42d ago 2 halved by day 1 4.5 days 0
Tue 15 Sep, 08:36 UTC43d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on BulbaBlast?

The map on BulbaBlast is procedural at size 4,250 with seed 349250288, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on BulbaBlast?

Nothing in the name of BulbaBlast gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does BulbaBlast sit?

Nothing about a region is published by BulbaBlast. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.161.145.136:26861.

Which Rust version is BulbaBlast on?

Rust network protocol 2634 and build 166652 on Linux is what BulbaBlast uses. The protocol must match for you to join; Steam will update your game.

How dependable is BulbaBlast for staying online?

Right now BulbaBlast is offline, with its last appearance 25 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

What is the wiping pattern on BulbaBlast?

No next wipe can be predicted on BulbaBlast: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 12 hours ago.

What does a typical wipe day on BulbaBlast involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on BulbaBlast?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list BulbaBlast publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does BulbaBlast come up?

The Rust Data Lab lists that include BulbaBlast are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does BulbaBlast place?

BulbaBlast sits at #15,317 for seven-day player hours, placing it in the top 67% of ranked servers.

How many players does BulbaBlast have at the moment?

The last recorded sighting of BulbaBlast was 25 days 11 hours ago, and it is offline now.

Getting on

How can you connect to BulbaBlast?

You can connect by pressing F1 in Rust and entering client.connect 51.161.145.136:26861, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.