Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h128 Sampled every 5 min

Element card · group Vanilla · atomic number 6,104, its rank

EVERYONE'S RUST

Online OC 51.161.145.182:28015 checked 38m ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 1/ 145 1% full Room to join
7-day average0peak 2
Rank · atomic number#6,104top 27% · #136 in OC
Last wipe23d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5202:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k7 Oct12 Oct16 Oct21 Oct25 Oct30 Oct

Top 27% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:09 UTC23d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustafied.com … 9
    Rustafied.com - AU Long OC · groups of 16+ · monthly · 27 on average 9/ 100
  2. 2 Fa [AU] Facepunch… 4
    [AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average 4/ 250
  3. 3 Fa [AU] Facepunch… 3
    [AU] Facepunch 1 OC · groups of 8+ · monthly · 6 on average 3/ 250
  4. 4 Au AUSSIE MAFIA.A… 4
    AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average 4/ 500
  5. 5 Va [NZ] Vanilla R… 3
    [NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 4 on average 3/ 75
  6. 6 Cl ClearRust - Mo… 4
    ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 3 on average 4/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on EVERYONE'S RUST?

A procedural map of size 4,100 with seed 50000 runs on EVERYONE'S RUST, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on EVERYONE'S RUST?

Nothing in the name of EVERYONE'S RUST gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

Which location is EVERYONE'S RUST based in?

EVERYONE'S RUST gives Oceania as its location, using the OC tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.161.145.182:28015 is the address it uses.

What Rust version does EVERYONE'S RUST currently run?

On Linux, EVERYONE'S RUST is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does EVERYONE'S RUST stay up, and how reliable is its uptime?

Right now, EVERYONE'S RUST is reachable. About 7 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

Does EVERYONE'S RUST hold a steady performance?

The last 48 hours show an average of 155 server fps and a minimum of 118. The entity count reached 100,040, including buildings, deployables and all other world items. Memory use peaked at 6,138 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does EVERYONE'S RUST wipe, and how often?

Wiping once a month with the force wipe is what EVERYONE'S RUST does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 23 days 1 hours ago. Wipes monthly, according to the schedule in its tags.

How does EVERYONE'S RUST look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags EVERYONE'S RUST carries?

The game's server browser reads the tags EVERYONE'S RUST publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp145 (Max players): 145 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; OC (Oceania): In the browser it sits under Oceania. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does EVERYONE'S RUST come up?

The Rust Data Lab lists that include EVERYONE'S RUST are: Rust servers in Oceania, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does EVERYONE'S RUST hold among Rust servers?

Seven-day player hours place EVERYONE'S RUST at #6,104 overall, #136 in Oceania and in the top 27% of ranked servers.

How many players does EVERYONE'S RUST have at the moment?

At the moment EVERYONE'S RUST has 1 of its 145 slots filled. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 06:00 UTC, when the average was 2 players.

How to join

What steps get you onto EVERYONE'S RUST?

Open the console with F1 in Rust and type client.connect 51.161.145.182:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp145,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp145
Max players 145 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Region

OC
Oceania In the browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.