Rust Data LabData lab · live
Live readings Servers11,633 Players40,937 Populated2,826 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Modded · atomic number 15,270, its rank

Morons Unite

Online 51.161.172.123:25592 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 6 0% full Room to join
7-day average0peak –
Rank · atomic number#15,270top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct14 Oct19 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:25 UTC20d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Morons Unite?

The map on Morons Unite is procedural at size 4,500 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Morons Unite configured, and what rules apply?

No gather rate appears in the name of Morons Unite. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts Morons Unite?

Nothing about a region is published by Morons Unite. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.161.172.123:25592.

What Rust version does Morons Unite currently run?

On Linux, Morons Unite is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How reliably does Morons Unite stay online?

Morons Unite is live as of now. According to the uptime it reports, the last restart was about 12 days 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 3 October 2026.

Does Morons Unite hold a steady performance?

The last 48 hours show an average of 194 server fps and a minimum of 162. The maximum entity count was 118,587, covering buildings, deployables and all else in the world. The highest memory usage was 6,297 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does Morons Unite wipe, and how often?

The record holds too few of Morons Unite's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 20 days 8 hours ago the current world was made.

On Morons Unite, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 12 hours in.

Where it appears

How should you read the tags on Morons Unite?

gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): It has 6 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Morons Unite publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Morons Unite come up?

These themed Rust Data Lab lists carry Morons Unite: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Morons Unite place?

The seven-day player-hours table has Morons Unite at #15,270, in the top 69% of ranked servers.

How full is Morons Unite right now?

Of 6 slots, 0 are taken on Morons Unite right now. The seven-day average for this server is 0 players.

Getting on

What is the way to join Morons Unite?

You can connect by pressing F1 in Rust and entering client.connect 51.161.172.123:25592, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players It has 6 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.