Rust Data LabData lab · live
Live readings Servers11,736 Players50,841 Populated3,279 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

My Rust Server

Online 51.161.198.100:28015 checked 14m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe1d agono schedule published
Next wipe5d 11hTue 3 Nov, 11:06 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123401:0010:0019:0003:0012:0022:00Wiped Tue 27 Oct, 11:06 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304001:0010:0019:0003:0012:0022:00Wiped Tue 27 Oct, 11:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 11:06 UTC, in 5d 11h. Every Tuesday at 11:06 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 5d 11hTue 3 Nov, 11:06 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 12d 11hTue 10 Nov, 11:06 UTC
  4. 19d 11hTue 17 Nov, 11:06 UTC
  5. 26d 11hTue 24 Nov, 11:06 UTC
  6. 33d 11hTue 1 Dec, 11:06 UTC
  7. 35d 18hThu 3 Dec, 19:00 UTCFW
  8. 40d 11hTue 8 Dec, 11:06 UTC

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:06 UTC1d ago – – running 0
Tue 20 Oct, 11:06 UTC8d ago 1 halved by day 1 7 days 0
Tue 13 Oct, 11:05 UTC15d ago 0 – 7 days 0
Tue 6 Oct, 11:06 UTC22d ago 0 – 7 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 0 – 4.7 days 0
Tue 29 Sep, 12:06 UTC29d ago 0 – 2.3 days 0
Tue 22 Sep, 12:06 UTC36d ago 0 – 7 days 0
Tue 15 Sep, 12:07 UTC43d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust Server?

A procedural map of size 1,000 with seed 235698929 runs on My Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Actual One Gird Map.

What rules has My Rust Server set, and what settings are in force?

No gather rate appears in the name of My Rust Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does My Rust Server sit?

There is no region on record for My Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 51.161.198.100:28015.

What Rust version does My Rust Server currently run?

Rust network protocol 2635 and build 168909 on Windows is what My Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Rust Server stay online?

My Rust Server is live as of now. The uptime it reports suggests it restarted roughly 34 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does My Rust Server hold a steady performance?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 3,589, including buildings, deployables and all other world items. The highest memory usage was 1,324 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on My Rust Server, and at what time?

The wipe rhythm for My Rust Server is every Tuesday at 11:06 UTC. The wipe after this one is due on Tuesday 3 November at 11:06 UTC. The world it is running now dates from 36 hours ago.

On My Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 4 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Where it appears

How should you read the tags on My Rust Server?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list My Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server come up?

The Rust Data Lab lists that include My Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How does My Rust Server compare with other servers in the rankings?

Player hours over the last week put My Rust Server at #15,349, inside the top 69% of ranked servers.

How many players does My Rust Server have at the moment?

At the moment My Rust Server has 0 of its 50 slots filled. The past week gives an average of 0 players.

Connection

What is the way to join My Rust Server?

In Rust, press F1 and enter client.connect 51.161.198.100:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.