Rust Data LabData lab · live
Live readings Servers11,898 Players103,740 Populated4,020 Fresh wipes · 3h406 Sampled every 5 min

Element card · group Modded · atomic number 12,867, its rank

[AU] Dave Pure

Online 51.161.198.60:60406 checked 12m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,867top 58%
Last wipe25d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:36 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Va vanilla + 0
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    Rustafied.com - AU Long OC · groups of 16+ · monthly · 27 on average 7/ 100
  3. 3 Fa [AU] Facepunch… 6
    [AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average 6/ 250
  4. 4 Fa [AU] Facepunch… 3
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  5. 5 Va [NZ] Vanilla R… 2
    [NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 4 on average 2/ 75
  6. 6 Au AUSSIE MAFIA.A… 3
    AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average 3/ 500

Quick answers

from the figures on this page

Server setup

What map is in play on [AU] Dave Pure?

The map on [AU] Dave Pure is procedural at size 4,500 with seed 1415738502, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on [AU] Dave Pure?

The name of [AU] Dave Pure carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is [AU] Dave Pure based in?

No region tag is published by [AU] Dave Pure; its name, though, points to Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.161.198.60:60406 is the address it uses.

What Rust version does [AU] Dave Pure currently run?

On Linux, [AU] Dave Pure is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [AU] Dave Pure stay up, and how reliable is its uptime?

[AU] Dave Pure is live as of now. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [AU] Dave Pure hold a steady performance?

The last 48 hours show an average of 100 server fps and a minimum of 20. The entity count reached 121,898, including buildings, deployables and all other world items. Up to 3,752 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on [AU] Dave Pure, and at what time?

The only wipe on [AU] Dave Pure is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 25 days 13 hours ago. A monthly wipe schedule is what its tags publish.

How does [AU] Dave Pure look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 20 hours in.

Lists and tags

What should you understand from the tags [AU] Dave Pure carries?

The game's server browser reads the tags [AU] Dave Pure publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [AU] Dave Pure appear in?

You will find [AU] Dave Pure on the following Rust Data Lab lists: Rust servers in Oceania and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [AU] Dave Pure hold among Rust servers?

[AU] Dave Pure sits at #12,867 for seven-day player hours, placing it in the top 58% of ranked servers.

How many players does [AU] Dave Pure have at the moment?

[AU] Dave Pure currently shows 0 players across 100 slots. The week's figures average 0 players and top out at 1.

Getting on

What is the way to join [AU] Dave Pure?

Open the console with F1 in Rust and type client.connect 51.161.198.60:60406. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.