Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Vanilla · atomic number 5,212, its rank

Southern Grid AU

Online OC 51.161.198.78:28070 checked 1h ago

monthly wipes vanillaoxidepremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 4
Rank · atomic number#5,212top 23% · #121 in OC
Last wipe26d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:39 UTC26d ago 1 – running 0
Thu 1 Oct, 19:13 UTC FW26d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustafied.com … 14
    Rustafied.com - AU Long OC · groups of 16+ · monthly · 32 on average 14/ 100
  2. 2 Fa [AU] Facepunch… 8
    [AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average 8/ 250
  3. 3 Fa [AU] Facepunch… 9
    [AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average 9/ 250
  4. 4 Au AUSSIE MAFIA.A… 3
    AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average 3/ 500
  5. 5 Cl ClearRust - Mo… 1
    ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average 1/ 100
  6. 6 Va [NZ] Vanilla R… 1
    [NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 4 on average 1/ 75

Quick answers

from the figures on this page

Server setup

What map is in play on Southern Grid AU?

Southern Grid AU runs a procedural map of size 4,500 with seed 1883130744; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Southern Grid AU set, and what settings are in force?

The name of Southern Grid AU carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Oxide plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. Entry is limited to players who hold Rust's premium status. Anti-cheat is on: Valve's VAC.

Server details

Which location is Southern Grid AU based in?

The OC tag is how Southern Grid AU lists itself, in Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.161.198.78:28070 is the address it uses.

On what Rust version does Southern Grid AU operate?

On Linux, Southern Grid AU is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Southern Grid AU for staying online?

Right now, Southern Grid AU is reachable. About 21 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Southern Grid AU known for smooth running?

In the last 48 hours, it averaged 11 server fps, with a low of 5. The entity count reached 122,719, including buildings, deployables and all other world items. Up to 3,730 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on Southern Grid AU?

Once a month is all Southern Grid AU wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 26 days 13 hours ago. A monthly wipe schedule is what its tags publish.

How does Southern Grid AU look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 35 hours after it began.

Tags, lists

How should you read the tags on Southern Grid AU?

The game's server browser reads the tags Southern Grid AU publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^q (Premium): Entry is limited to players who hold Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); OC (Oceania): In the browser it sits under Oceania. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Southern Grid AU appear in?

You will find Southern Grid AU on the following Rust Data Lab lists: Rust servers in Oceania, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Southern Grid AU hold among Rust servers?

Seven-day player hours place Southern Grid AU at #5,212 overall, #121 in Oceania and in the top 23% of ranked servers.

How many players does Southern Grid AU have at the moment?

At the moment Southern Grid AU has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 4 at the top. Over 48 hours, the highest average fell at 07:00 UTC, at 1 players.

How to join

How can you connect to Southern Grid AU?

In Rust, press F1 and enter client.connect 51.161.198.78:28070. Or click Launch Rust here to open Rust via Steam and connect automatically. Entry is limited to players who hold Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^q
Premium Entry is limited to players who hold Rust's premium status.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

OC
Oceania In the browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.