Rust Data LabData lab · live
Live readings Servers11,826 Players82,123 Populated3,756 Fresh wipes · 3h273 Sampled every 5 min

Element card · group PvE · atomic number 5,845, its rank

Full Metal Panic

Online OC 51.161.219.251:28075 checked 11m ago

trio monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak 2
Rank · atomic number#5,845top 26% · #131 in OC
Last wipe19d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 61% in OC, and #377 of the trio servers (top 60%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:08 UTC19d ago 2 – running 0
Fri 2 Oct, 22:14 UTC26d ago 2 held half 7.5 days 0
Fri 2 Oct, 09:40 UTC27d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru [AU] RustEZ Su… 2
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  4. 4 Sa [AU] Salty Zom… 8
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  5. 5 Ba BattleServer Z… 0
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  6. 6 Va 【JP】Vanille PV… 13
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Quick answers

from the figures on this page

Map and rules

What map is in play on Full Metal Panic?

A procedural map of size 4,096 with seed 1337 runs on Full Metal Panic, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Synecdoche Islands.

How is Full Metal Panic configured, and what rules apply?

The name of Full Metal Panic carries no gather rate. The group cap is 3 players (trio). Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Full Metal Panic based in?

With its OC tag, Full Metal Panic places itself in Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.161.219.251:28075.

On what Rust version does Full Metal Panic operate?

On Linux, Full Metal Panic is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Full Metal Panic stay online?

At the moment, Full Metal Panic is online. According to the uptime it reports, the last restart was about 25 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Full Metal Panic hold a steady performance?

The last 48 hours show an average of 10 server fps and a minimum of 5. The entity count reached 204,678, including buildings, deployables and all other world items. Memory use peaked at 4,240 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Full Metal Panic, and at what time?

Wiping once a month with the force wipe is what Full Metal Panic does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 19 days 5 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does Full Metal Panic look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 30 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

What should you understand from the tags Full Metal Panic carries?

The game's server browser reads the tags Full Metal Panic publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts3 (Group limit): Teams cap at 3 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): In the browser it sits under Oceania. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Full Metal Panic appear in?

These themed Rust Data Lab lists carry Full Metal Panic: Rust servers in Oceania, Modded Rust servers, measured, Best Rust PvE servers, measured live and Trio Rust servers, measured live. Applying these filters on the server list returns it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does Full Metal Panic place?

Player hours for the past seven days give Full Metal Panic #5,845, #131 in Oceania, and a place in the top 26% of ranked servers. The trio ranking puts it at #377.

How many players does Full Metal Panic have at the moment?

At the moment Full Metal Panic has 1 of its 50 slots filled. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 15:00 UTC, when the average was 1 players.

How to join

What steps get you onto Full Metal Panic?

Open the console with F1 in Rust and type client.connect 51.161.219.251:28075. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts3
Group limit Teams cap at 3 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

OC
Oceania In the browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.