Element card · group Modded · atomic number 10,391, its rank
[NZ/AU] Naki Rust
Online OC 51.161.219.251:28085 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 47% of all ranked servers, top 78% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:35 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [NZ/AU] Naki Rust?
[NZ/AU] Naki Rust runs a procedural map of size 3,500 with seed 2144135523; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on [NZ/AU] Naki Rust?
No gather rate appears in the name of [NZ/AU] Naki Rust. Eight players per group is the limit, the game's default. Play runs as softcore, You keep some of what you collect, which makes this the easier mode. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does [NZ/AU] Naki Rust sit?
The OC tag is how [NZ/AU] Naki Rust lists itself, in Oceania. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.161.219.251:28085 is the address it uses.
On what Rust version does [NZ/AU] Naki Rust operate?
Rust network protocol 2635 and build 168909 on Linux is what [NZ/AU] Naki Rust uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [NZ/AU] Naki Rust stay online?
At the moment, [NZ/AU] Naki Rust is online. The uptime it reports suggests it restarted roughly 46 minutes ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does [NZ/AU] Naki Rust hold a steady performance?
In the last 48 hours, it averaged 5 server fps, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 69,969 entities. Up to 2,701 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on [NZ/AU] Naki Rust?
The only wipe on [NZ/AU] Naki Rust is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 8 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
On [NZ/AU] Naki Rust, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 2 hours after it began.
Where it appears
Which meanings sit behind the tags on [NZ/AU] Naki Rust?
These are the tags [NZ/AU] Naki Rust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^s (Softcore): This is Facepunch's softcore, where you keep some of your inventory on death; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): In the browser it sits under Oceania. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does [NZ/AU] Naki Rust appear in?
You will find [NZ/AU] Naki Rust on the following Rust Data Lab lists: Rust servers in Oceania and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How does [NZ/AU] Naki Rust compare with other servers in the rankings?
Seven-day player hours place [NZ/AU] Naki Rust at #10,391 overall, #159 in Oceania and in the top 47% of ranked servers.
How many players does [NZ/AU] Naki Rust have at the moment?
At the moment [NZ/AU] Naki Rust has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 07:00 UTC, at 1 players.
Getting on
How can you connect to [NZ/AU] Naki Rust?
In Rust, press F1 and enter client.connect 51.161.219.251:28085. Or click Launch Rust here to open Rust via Steam and connect automatically.