Rust Data LabData lab · live
Live readings Servers11,790 Players64,938 Populated3,582 Fresh wipes · 3h124 Sampled every 5 min

Element card · group Modded · atomic number 1,223, its rank

PUCA |HUN| OFFICIAL

Online 51.178.187.59:28080 checked 13m ago

moddedoxide
Join the experiment
Atomic mass · players now 11/ 100 11% full Room to join
7-day average13peak 46
Rank · atomic number#1,223top 6%
Last wipe2d agono schedule published
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608023:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap10.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak35players, last three wipes
crowd held67%else halves by day 1

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 18d 1hSun 15 Nov, 23:37 UTC
  3. 28d 8hThu 26 Nov, 06:35 UTC
  4. 35d 20hThu 3 Dec, 19:00 UTCFW
  5. 38d 15hSun 6 Dec, 13:32 UTC

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctMon 5 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 09:43 UTC2d ago 46 – running 8
Wed 14 Oct, 17:43 UTC14d ago 50+9 queue held half 11.7 days 37
Mon 5 Oct, 17:35 UTC23d ago 10 held half 9 days 0
Fri 25 Sep, 10:38 UTC33d ago 2 halved by day 1 10.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ми МИНИ-КАРТА 2Х … 129
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  3. 3 Re RETRO RUST #1 … 91
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  4. 4 Ru 404 RUST 2Х|ДЛ… 76
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 76/ 700
  5. 5 Ru RustSpain.com … 23
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  6. 6 Ru 404 RUST 2Х|ДЛ… 16
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Quick answers

from the figures on this page

Map and rules

What map is in play on PUCA |HUN| OFFICIAL?

The map on PUCA |HUN| OFFICIAL is procedural at size 3,500 with seed 1862422565, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is PUCA |HUN| OFFICIAL configured, and what rules apply?

No gather rate appears in the name of PUCA |HUN| OFFICIAL. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts PUCA |HUN| OFFICIAL?

No region is published by PUCA |HUN| OFFICIAL. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.178.187.59:28080.

Which Rust version is PUCA |HUN| OFFICIAL on?

On Windows, PUCA |HUN| OFFICIAL is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is PUCA |HUN| OFFICIAL for staying online?

Right now, PUCA |HUN| OFFICIAL is reachable. The uptime it reports suggests it restarted roughly 14 hours ago. It was online for 83 of 168 hours in the last 7 full days, which is 49% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Does PUCA |HUN| OFFICIAL hold a steady performance?

In the last 48 hours, it averaged 109 server fps, with a low of 71. The entity count reached 88,322, including buildings, deployables and all other world items. Up to 2,896 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on PUCA |HUN| OFFICIAL?

PUCA |HUN| OFFICIAL's recent wipes have come roughly every 10.3 days. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 2 days 12 hours ago.

On PUCA |HUN| OFFICIAL, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 35 players. Peak numbers on the latest wipe came 33 hours in. Half that peak was held until the next wipe in 67% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

What should you understand from the tags PUCA |HUN| OFFICIAL carries?

The game's server browser reads the tags PUCA |HUN| OFFICIAL publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does PUCA |HUN| OFFICIAL come up?

The Rust Data Lab lists that include PUCA |HUN| OFFICIAL are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Players now: At least 10; Average players: 10+ on average.

Player numbers

What position does PUCA |HUN| OFFICIAL hold among Rust servers?

PUCA |HUN| OFFICIAL sits at #1,223 for seven-day player hours, placing it in the top 6% of ranked servers.

How full is PUCA |HUN| OFFICIAL right now?

Of 100 slots, 11 are taken on PUCA |HUN| OFFICIAL right now. Averaged over the past week: 13 players, peaking at 46. Peak time in the past 48 hours: 18:00 UTC, when the average was 42 players.

Connection

What is the way to join PUCA |HUN| OFFICIAL?

You can connect by pressing F1 in Rust and entering client.connect 51.178.187.59:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.