Element card · group Modded · atomic number 15,346, its rank
nameserver
Offline 51.178.23.25:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
What settings and rules apply on nameserver?
The name of nameserver carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does nameserver sit?
Nothing about a region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.178.23.25:28015.
On what Rust version does nameserver operate?
On Windows, nameserver is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
Does nameserver stay up, and how reliable is its uptime?
Right now nameserver is offline, with its last appearance 8 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 20 October 2026.
Wipe schedule
How often does a wipe happen on nameserver, and at what time?
nameserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 23 hours ago.
Where it appears
How should you read the tags on nameserver?
These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
You will find nameserver on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does nameserver place?
nameserver sits at #15,346 for seven-day player hours, placing it in the top 70% of ranked servers.
How many players does nameserver have at the moment?
No live signal from nameserver right now, which was last seen 8 days 12 hours ago.
How to join
What steps get you onto nameserver?
You can connect by pressing F1 in Rust and entering client.connect 51.178.23.25:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.