Element card · group Modded · atomic number 15,478, its rank
4Netplayers tafemme
Offline 51.195.61.136:22800 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on 4Netplayers tafemme?
The map on 4Netplayers tafemme is procedural at size 4,000 with seed 1234567890, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is 4Netplayers tafemme configured, and what rules apply?
No gather rate appears in the name of 4Netplayers tafemme. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does 4Netplayers tafemme sit?
There is no region on record for 4Netplayers tafemme. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.195.61.136:22800 is the address it uses.
What Rust version does 4Netplayers tafemme currently run?
On Linux, 4Netplayers tafemme is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
How reliably does 4Netplayers tafemme stay online?
Right now 4Netplayers tafemme is offline, with its last appearance 39 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
How often does a wipe happen on 4Netplayers tafemme, and at what time?
Too few wipes are on record for 4Netplayers tafemme to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 5 hours ago.
Tags, lists
Which meanings sit behind the tags on 4Netplayers tafemme?
The game's server browser reads the tags 4Netplayers tafemme publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does 4Netplayers tafemme appear in?
You will find 4Netplayers tafemme on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does 4Netplayers tafemme compare with other servers in the rankings?
The seven-day player-hours table has 4Netplayers tafemme at #15,478, in the top 70% of ranked servers.
How many players does 4Netplayers tafemme have at the moment?
No live signal from 4Netplayers tafemme right now, which was last seen 39 days 23 hours ago.
Connection
How can you connect to 4Netplayers tafemme?
In Rust, press F1 and enter client.connect 51.195.61.136:22800. Or click Launch Rust here to open Rust via Steam and connect automatically.