Rust Data LabData lab · live
Live readings Servers11,731 Players65,070 Populated3,342 Fresh wipes · 3h200 Sampled every 5 min

Element card · group Modded · atomic number 15,505, its rank

4Netplayers Les Copaings

Offline 51.195.61.188:20700 checked 43d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,505no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on 4Netplayers Les Copaings?

Generated by the game, the map on 4Netplayers Les Copaings is procedural.

What rules has 4Netplayers Les Copaings set, and what settings are in force?

No gather rate appears in the name of 4Netplayers Les Copaings. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does 4Netplayers Les Copaings sit?

No region is published by 4Netplayers Les Copaings. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.195.61.188:20700 is the address it uses.

On what Rust version does 4Netplayers Les Copaings operate?

On Linux, 4Netplayers Les Copaings is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

How dependable is 4Netplayers Les Copaings for staying online?

4Netplayers Les Copaings is not online at the moment; the last sighting was 43 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Wipe days

How often does a wipe happen on 4Netplayers Les Copaings, and at what time?

4Netplayers Les Copaings's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 45 days 14 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on 4Netplayers Les Copaings?

The game's server browser reads the tags 4Netplayers Les Copaings publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 4Netplayers Les Copaings come up?

These themed Rust Data Lab lists carry 4Netplayers Les Copaings: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does 4Netplayers Les Copaings hold among Rust servers?

Player hours over the last week put 4Netplayers Les Copaings at #15,505, inside the top – of ranked servers.

How full is 4Netplayers Les Copaings right now?

The last recorded sighting of 4Netplayers Les Copaings was 43 days 13 hours ago, and it is offline now.

Connection

What is the way to join 4Netplayers Les Copaings?

Open the console with F1 in Rust and type client.connect 51.195.61.188:20700. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.