Element card · group Modded · atomic number 8,083, its rank
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]
Online EU 51.195.88.143:20560 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:33 UTC18d ago | 1 | – | running | 0 |
| Fri 2 Oct, 15:29 UTC27d ago | 1 | held half | 8.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] runs a procedural map of size 4,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
What settings and rules apply on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
The name of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] carries no gather rate. With no change from the default, groups can hold up to 8 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] sit?
The EU tag is how AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.195.88.143:20560.
Which Rust version is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] on?
Rust network protocol 2635 and build 168909 on Linux is what AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] for staying online?
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is live as of now. According to the uptime it reports, the last restart was about 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] perform?
Server fps averaged 140 over the last 48 hours, with 113 as the lowest. The maximum entity count was 25,942, covering buildings, deployables and all else in the world. The highest memory usage was 2,269 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] wipe, and how often?
Too few wipes are on record for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 16 hours ago the current world was made.
What does a typical wipe day on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] involve?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 100% of recent wipes.
Where it appears
What should you understand from the tags AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] carries?
gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Training for aim and PvP, with loot provided; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] come up?
These themed Rust Data Lab lists carry AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Who operates AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
9 other servers we track publish a alkad.online hostname as well, which makes one operator the likely runner of them and AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK].
Player counts
How does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] compare with other servers in the rankings?
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is #8,083 on seven-day player hours, #2,105 in Europe, and in the top 36% of all ranked servers.
What does the current player count on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] tell you?
At the moment AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] has 0 of its 200 slots filled. The week's figures average 0 players and top out at 3. Over 48 hours, the highest average fell at 10:00 UTC, at 1 players.
How to join
What steps get you onto AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
In Rust, press F1 and enter client.connect 51.195.88.143:20560. Or click Launch Rust here to open Rust via Steam and connect automatically.
