Rust Data LabData lab · live
Live readings Servers11,873 Players96,161 Populated3,898 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Modded · atomic number 15,418, its rank

A Rust Server

Offline 51.210.177.94:4422 checked 43d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,418no region published
Last wipe58d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 185
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  4. 4 Ru 404 RUST 2Х|ДЛ… 81
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  6. 6 Ru RustSpain.com … 349
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 349/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on A Rust Server?

The map on A Rust Server is procedural, made by the game.

What rules has A Rust Server set, and what settings are in force?

Nothing in the name of A Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is A Rust Server based in?

There is no region on record for A Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 51.210.177.94:4422.

Which Rust version is A Rust Server on?

Rust network protocol 2632 and build 162434 on Linux is what A Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does A Rust Server stay online?

Right now A Rust Server is offline, with its last appearance 43 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

How often does a wipe happen on A Rust Server, and at what time?

The record holds too few of A Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 58 days 20 hours ago.

Lists and tags

What should you understand from the tags A Rust Server carries?

The game's server browser reads the tags A Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does A Rust Server appear in?

These themed Rust Data Lab lists carry A Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does A Rust Server hold among Rust servers?

The seven-day player-hours table has A Rust Server at #15,418, in the top – of ranked servers.

What does the current player count on A Rust Server tell you?

The last recorded sighting of A Rust Server was 43 days 23 hours ago, and it is offline now.

How to join

How can you connect to A Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 51.210.177.94:4422, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs162434
Build The game build is 162434.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.