Rust Data LabData lab · live
Live readings Servers11,904 Players102,408 Populated3,941 Fresh wipes · 3h403 Sampled every 5 min

Element card · group PvE · atomic number 1,569, its rank

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos

Online 51.210.222.116:28215 checked 11m ago

vanillamoddedcarbonpve
Join the experiment
Atomic mass · players now 11/ 50 22% full Room to join
7-day average4peak 15
Rank · atomic number#1,569top 7%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 29 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:57 UTC14d ago 15 – running 4
Thu 1 Oct, 17:53 UTC FW27d ago 5 held half 13.8 days 0
Tue 29 Sep, 17:20 UTC30d ago 2 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 187
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 187/ 2,000
  2. 2 Br [EU] Brits PvE… 312
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 244 on average 312/ 2,000
  3. 3 Ch Chrayntopia ♡ … 64
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 64/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 43
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 43/ 200
  5. 5 Re [PvE] Relic | … 40
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 40/ 300
  6. 6 Tr TRAVELER PVE [… 89
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 89/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos runs a procedural map of size 4,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: ESP RUSTANOOBS PVE.

What settings and rules apply on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

No gather rate appears in the name of [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. Groups top out at 20 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

Which location is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos based in?

There is no region on record for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.210.222.116:28215.

What Rust version does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos currently run?

On Linux, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos for staying online?

Right now, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is reachable. According to the uptime it reports, the last restart was about 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 28 September 2026.

Is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos known for smooth running?

Server fps averaged 30 over the last 48 hours, with 24 as the lowest. The entity count reached 179,764, including buildings, deployables and all other world items. The highest memory usage was 6,768 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

With no fixed rhythm, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 3 hours ago.

How does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos look on the day of a wipe?

At their busiest, recent wipes averaged 7 players. The latest wipe's peak fell 3 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

How should you read the tags on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

The game's server browser reads the tags [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts20 (Group limit): Teams cap at 20 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos appear in?

The Rust Data Lab lists that include [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos are: Beginner-tagged Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10.

Population

Against other Rust servers, where does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos place?

The seven-day player-hours table has [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos at #1,569, in the top 7% of ranked servers.

How full is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos right now?

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos currently shows 11 players across 50 slots. A seven-day sample gives 4 players on average and 15 at the top. Peak time in the past 48 hours: 22:00 UTC, when the average was 11 players.

Getting on

What steps get you onto [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

In Rust, press F1 and enter client.connect 51.210.222.116:28215. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/G77FHayXCR.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^v,gmvanilla,cs168909,ts20

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts20
Group limit Teams cap at 20 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.