Rust Data LabData lab · live
Live readings Servers11,767 Players74,585 Populated3,497 Fresh wipes · 3h237 Sampled every 5 min

Element card · group Modded · atomic number 15,512, its rank

[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly

Offline 51.222.255.150:28015 checked 42d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 60 0% full Room to join
7-day average0peak –
Rank · atomic number#15,512no region published
Last wipe81d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 36
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  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 65
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 65/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 24
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 24/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 73
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 73/ 700
  6. 6 Ru RustSpain.com … 281
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 281/ 310

Quick answers

from the figures on this page

Server setup

What map is in play on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

Generated by the game, the map on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is procedural.

What settings and rules apply on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

Nothing in the name of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server details

In what location does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly sit?

There is no region on record for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 51.222.255.150:28015.

Which Rust version is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly on?

Rust network protocol 2632 and build 162434 on Linux is what [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly uses. The protocol must match for you to join; Steam will update your game.

How reliably does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly stay online?

Currently offline, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly was last seen 42 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly wipe, and how often?

Too few wipes are on record for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 81 days 2 hours ago.

Lists and tags

Which meanings sit behind the tags on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

These are the tags [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp60 (Max players): 60 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly appear in?

The Rust Data Lab lists that include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly compare with other servers in the rankings?

Player hours over the last week put [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly at #15,512, inside the top – of ranked servers.

How many players does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly have at the moment?

The last recorded sighting of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly was 42 days 21 hours ago, and it is offline now.

Connection

What is the way to join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

You can connect by pressing F1 in Rust and entering client.connect 51.222.255.150:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2632,gmrust,cs162434,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp60
Max players 60 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs162434
Build The game build is 162434.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.