Rust Data LabData lab · live
Live readings Servers11,848 Players93,384 Populated3,880 Fresh wipes · 3h381 Sampled every 5 min

Element card · group Modded · atomic number 15,990, its rank

PimpMyRust QA — native audit

Offline 51.254.174.133:21565 checked 22d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,990top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 183
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  2. 2 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 182
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 182/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 85
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 85/ 700
  5. 5 Ru RustSpain.com … 343
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 343/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 246
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 246/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on PimpMyRust QA — native audit?

The map on PimpMyRust QA — native audit is procedural at size 1,000 with seed 1, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has PimpMyRust QA — native audit set, and what settings are in force?

No gather rate appears in the name of PimpMyRust QA — native audit. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does PimpMyRust QA — native audit sit?

Nothing about a region is published by PimpMyRust QA — native audit. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 51.254.174.133:21565.

On what Rust version does PimpMyRust QA — native audit operate?

On Linux, PimpMyRust QA — native audit is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

Does PimpMyRust QA — native audit stay up, and how reliable is its uptime?

Right now PimpMyRust QA — native audit is offline, with its last appearance 22 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

Wipe schedule

What is the wiping pattern on PimpMyRust QA — native audit?

Too few wipes are on record for PimpMyRust QA — native audit to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 23 hours ago.

Tags, lists

How should you read the tags on PimpMyRust QA — native audit?

gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list PimpMyRust QA — native audit publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does PimpMyRust QA — native audit appear in?

These themed Rust Data Lab lists carry PimpMyRust QA — native audit: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does PimpMyRust QA — native audit place?

PimpMyRust QA — native audit sits at #15,990 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is PimpMyRust QA — native audit right now?

The last recorded sighting of PimpMyRust QA — native audit was 22 days 22 hours ago, and it is offline now.

How to join

How can you connect to PimpMyRust QA — native audit?

Open the console with F1 in Rust and type client.connect 51.254.174.133:21565. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players It has 0 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.