Element card · group Modded · atomic number 15,990, its rank
PimpMyRust QA — native audit
Offline 51.254.174.133:21565 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on PimpMyRust QA — native audit?
The map on PimpMyRust QA — native audit is procedural at size 1,000 with seed 1, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has PimpMyRust QA — native audit set, and what settings are in force?
No gather rate appears in the name of PimpMyRust QA — native audit. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does PimpMyRust QA — native audit sit?
Nothing about a region is published by PimpMyRust QA — native audit. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 51.254.174.133:21565.
On what Rust version does PimpMyRust QA — native audit operate?
On Linux, PimpMyRust QA — native audit is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
Does PimpMyRust QA — native audit stay up, and how reliable is its uptime?
Right now PimpMyRust QA — native audit is offline, with its last appearance 22 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.
Wipe schedule
What is the wiping pattern on PimpMyRust QA — native audit?
Too few wipes are on record for PimpMyRust QA — native audit to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 23 hours ago.
Tags, lists
How should you read the tags on PimpMyRust QA — native audit?
gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list PimpMyRust QA — native audit publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does PimpMyRust QA — native audit appear in?
These themed Rust Data Lab lists carry PimpMyRust QA — native audit: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does PimpMyRust QA — native audit place?
PimpMyRust QA — native audit sits at #15,990 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is PimpMyRust QA — native audit right now?
The last recorded sighting of PimpMyRust QA — native audit was 22 days 22 hours ago, and it is offline now.
How to join
How can you connect to PimpMyRust QA — native audit?
Open the console with F1 in Rust and type client.connect 51.254.174.133:21565. The Launch Rust button on this page does the same job through Steam.
