Rust Data LabData lab · live
Live readings Servers11,693 Players51,920 Populated3,092 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Modded · atomic number 15,828, its rank

PimpMyRust Sync QA 503086

Offline 51.254.174.133:23688 checked 19d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,828top 72%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 35
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  4. 4 Ru 404 RUST 2Х|ДЛ… 8
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 8/ 700
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  6. 6 Ru RustSpain.com … 136
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Quick answers

from the figures on this page

Settings and map

What map is in play on PimpMyRust Sync QA 503086?

The map on PimpMyRust Sync QA 503086 is procedural at size 1,000 with seed 99186, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is PimpMyRust Sync QA 503086 configured, and what rules apply?

Nothing in the name of PimpMyRust Sync QA 503086 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is PimpMyRust Sync QA 503086 based in?

There is no region on record for PimpMyRust Sync QA 503086. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.254.174.133:23688 is the address it uses.

What Rust version does PimpMyRust Sync QA 503086 currently run?

Rust network protocol 2634 and build 167398 on Linux is what PimpMyRust Sync QA 503086 uses. The protocol must match for you to join; Steam will update your game.

Does PimpMyRust Sync QA 503086 stay up, and how reliable is its uptime?

Currently offline, PimpMyRust Sync QA 503086 was last seen 19 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on PimpMyRust Sync QA 503086, and at what time?

Too few wipes are on record for PimpMyRust Sync QA 503086 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 20 days 2 hours ago the current world was made.

Lists and tags

What should you understand from the tags PimpMyRust Sync QA 503086 carries?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list PimpMyRust Sync QA 503086 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does PimpMyRust Sync QA 503086 come up?

You will find PimpMyRust Sync QA 503086 on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does PimpMyRust Sync QA 503086 place?

Player hours over the last week put PimpMyRust Sync QA 503086 at #15,828, inside the top 72% of ranked servers.

What does the current player count on PimpMyRust Sync QA 503086 tell you?

No live signal from PimpMyRust Sync QA 503086 right now, which was last seen 19 days 14 hours ago.

How to join

How can you connect to PimpMyRust Sync QA 503086?

Open the console with F1 in Rust and type client.connect 51.254.174.133:23688. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.