Element card · group Modded · atomic number 5,507, its rank
A Shockbyte x Discord Production Rust Server
Online 51.38.155.197:27890 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:22 UTC2d ago | – | – | running | 0 |
| Sun 25 Oct, 16:29 UTC4d ago | 4 | – | 2 days | 0 |
| Thu 22 Oct, 18:45 UTC6d ago | 4 | halved by day 1 | 2.9 days | 0 |
| Tue 20 Oct, 21:15 UTC8d ago | 3 | – | 1.9 days | 0 |
| Sun 18 Oct, 18:36 UTC10d ago | 6 | halved by day 1 | 2.1 days | 0 |
| Tue 13 Oct, 20:26 UTC15d ago | 3 | halved by day 1 | 4.9 days | 0 |
| Sun 11 Oct, 19:15 UTC17d ago | 2 | halved by day 1 | 2 days | 0 |
| Thu 8 Oct, 22:49 UTC20d ago | 3 | halved by day 1 | 2.9 days | 0 |
| Thu 1 Oct, 15:33 UTC28d ago | 5 | halved by day 1 | 7.3 days | 0 |
| Wed 30 Sep, 15:14 UTC29d ago | 5 | – | 1 days | 0 |
| Sun 27 Sep, 18:53 UTC31d ago | 3 | halved by day 1 | 2.8 days | 0 |
| Thu 24 Sep, 20:00 UTC34d ago | 4 | halved by day 1 | 3 days | 0 |
| Wed 23 Sep, 04:52 UTC36d ago | 2 | – | 1.6 days | 0 |
| Sun 20 Sep, 16:38 UTC39d ago | 1 | halved by day 1 | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 4,500 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is A Shockbyte x Discord Production Rust Server based in?
Nothing about a region is published by A Shockbyte x Discord Production Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 51.38.155.197:27890.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is A Shockbyte x Discord Production Rust Server for staying online?
A Shockbyte x Discord Production Rust Server is live as of now. According to the uptime it reports, the last restart was about 47 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
How well does A Shockbyte x Discord Production Rust Server perform?
In the last 48 hours, it averaged 122 server fps, with a low of 80. Buildings, deployables and everything else in the world added up to as many as 126,781 entities. The highest memory usage was 6,181 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
With no fixed rhythm, A Shockbyte x Discord Production Rust Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 1 hours ago.
What does a typical wipe day on A Shockbyte x Discord Production Rust Server involve?
Recent wipes on average reached 4 players at their busiest. Peak numbers on the latest wipe came 5 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.
Tags, lists
What should you understand from the tags A Shockbyte x Discord Production Rust Server carries?
These are the tags A Shockbyte x Discord Production Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): It has 125 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte x Discord Production Rust Server appear in?
The Rust Data Lab lists that include A Shockbyte x Discord Production Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Player hours over the last week put A Shockbyte x Discord Production Rust Server at #5,507, inside the top 25% of ranked servers.
How many players does A Shockbyte x Discord Production Rust Server have at the moment?
Of 125 slots, 0 are taken on A Shockbyte x Discord Production Rust Server right now. A seven-day sample gives 0 players on average and 4 at the top. Over 48 hours, the highest average fell at 10:00 UTC, at 2 players.
Getting on
What steps get you onto A Shockbyte x Discord Production Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 51.38.155.197:27890, or by pressing Launch Rust here, which starts the game through Steam and joins for you.