Rust Data LabData lab · live
Live readings Servers11,611 Players44,258 Populated2,998 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 15,503, its rank

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.213:27719 checked 37d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 40 2% full Room to join
7-day average0peak –
Rank · atomic number#15,503top 67%
Last wipe38d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Mon 21 SepMon 21 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 21:46 UTC38d ago 2 – running 2
Mon 21 Sep, 11:20 UTC38d ago 5 – 0.4 days 1
Sun 20 Sep, 21:33 UTC39d ago 5 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 41
    ShockRust | Blue | NoLimit no group limit · 151 on average 41/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 73
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average 73/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 21
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 21/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 65
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 65/ 700
  6. 6 Ru RustSpain.com … 53
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 53/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 2,500 with seed 4444444; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is A Shockbyte x Discord Production Rust Server based in?

Nothing about a region is published by A Shockbyte x Discord Production Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.38.155.213:27719 is the address it uses.

What Rust version does A Shockbyte x Discord Production Rust Server currently run?

On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Shockbyte x Discord Production Rust Server stay up, and how reliable is its uptime?

Currently offline, A Shockbyte x Discord Production Rust Server was last seen 37 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.

Wipe days

What is the wiping pattern on A Shockbyte x Discord Production Rust Server?

There is no next wipe to predict for A Shockbyte x Discord Production Rust Server, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 38 days 9 hours ago the current world was made.

On A Shockbyte x Discord Production Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 4 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags A Shockbyte x Discord Production Rust Server carries?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?

You will find A Shockbyte x Discord Production Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

The seven-day player-hours table has A Shockbyte x Discord Production Rust Server at #15,503, in the top 67% of ranked servers.

What does the current player count on A Shockbyte x Discord Production Rust Server tell you?

The last recorded sighting of A Shockbyte x Discord Production Rust Server was 37 days 14 hours ago, and it is offline now.

How to join

What steps get you onto A Shockbyte x Discord Production Rust Server?

Open the console with F1 in Rust and type client.connect 51.38.155.213:27719. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.