Element card · group Modded · atomic number 15,503, its rank
A Shockbyte x Discord Production Rust Server
Offline 51.38.155.213:27719 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 21:46 UTC38d ago | 2 | – | running | 2 |
| Mon 21 Sep, 11:20 UTC38d ago | 5 | – | 0.4 days | 1 |
| Sun 20 Sep, 21:33 UTC39d ago | 5 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 2,500 with seed 4444444; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
Which location is A Shockbyte x Discord Production Rust Server based in?
Nothing about a region is published by A Shockbyte x Discord Production Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.38.155.213:27719 is the address it uses.
What Rust version does A Shockbyte x Discord Production Rust Server currently run?
On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte x Discord Production Rust Server stay up, and how reliable is its uptime?
Currently offline, A Shockbyte x Discord Production Rust Server was last seen 37 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.
Wipe days
What is the wiping pattern on A Shockbyte x Discord Production Rust Server?
There is no next wipe to predict for A Shockbyte x Discord Production Rust Server, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 38 days 9 hours ago the current world was made.
On A Shockbyte x Discord Production Rust Server, what happens when wipe day arrives?
Recent wipes on average reached 4 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Where it appears
What should you understand from the tags A Shockbyte x Discord Production Rust Server carries?
The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?
You will find A Shockbyte x Discord Production Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
The seven-day player-hours table has A Shockbyte x Discord Production Rust Server at #15,503, in the top 67% of ranked servers.
What does the current player count on A Shockbyte x Discord Production Rust Server tell you?
The last recorded sighting of A Shockbyte x Discord Production Rust Server was 37 days 14 hours ago, and it is offline now.
How to join
What steps get you onto A Shockbyte x Discord Production Rust Server?
Open the console with F1 in Rust and type client.connect 51.38.155.213:27719. The Launch Rust button on this page does the same job through Steam.