Element card · group Modded · atomic number 15,116, its rank
dsc.gg/exod -- test server
Offline 51.38.155.226:25010 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on dsc.gg/exod -- test server?
The map on dsc.gg/exod -- test server is procedural, made by the game.
What settings and rules apply on dsc.gg/exod -- test server?
Nothing in the name of dsc.gg/exod -- test server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does dsc.gg/exod -- test server sit?
There is no region on record for dsc.gg/exod -- test server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.38.155.226:25010 is the address it uses.
On what Rust version does dsc.gg/exod -- test server operate?
On Linux, dsc.gg/exod -- test server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does dsc.gg/exod -- test server stay online?
dsc.gg/exod -- test server is not online at the moment; the last sighting was 13 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 October 2026.
Wipes and resets
What is the wiping pattern on dsc.gg/exod -- test server?
The record holds too few of dsc.gg/exod -- test server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 13 days ago the current world was made.
Tags, lists
Which meanings sit behind the tags on dsc.gg/exod -- test server?
The game's server browser reads the tags dsc.gg/exod -- test server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1337 (Max players): It has 1,337 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does dsc.gg/exod -- test server appear in?
The Rust Data Lab lists that include dsc.gg/exod -- test server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does dsc.gg/exod -- test server compare with other servers in the rankings?
The seven-day player-hours table has dsc.gg/exod -- test server at #15,116, in the top 70% of ranked servers.
How many players does dsc.gg/exod -- test server have at the moment?
The last recorded sighting of dsc.gg/exod -- test server was 13 days ago, and it is offline now.
Connection
What steps get you onto dsc.gg/exod -- test server?
Open the console with F1 in Rust and type client.connect 51.38.155.226:25010. The Launch Rust button on this page does the same job through Steam.