Element card · group Modded · atomic number 6,595, its rank
blahblahblah
Online 51.38.155.251:28951 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:36 UTC4d ago | 2 | – | running | 1 |
| Sat 24 Oct, 12:32 UTC5d ago | 2 | – | 1.2 days | 1 |
| Thu 22 Oct, 15:35 UTC7d ago | 4 | – | 1.9 days | 0 |
| Wed 21 Oct, 12:59 UTC8d ago | 4 | – | 1.1 days | 0 |
| Tue 20 Oct, 21:56 UTC9d ago | 4 | – | 0.6 days | 0 |
| Sun 18 Oct, 11:39 UTC11d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on blahblahblah?
The map on blahblahblah is procedural at size 1,000 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
What rules has blahblahblah set, and what settings are in force?
Nothing in the name of blahblahblah gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does blahblahblah sit?
There is no region on record for blahblahblah. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 51.38.155.251:28951.
On what Rust version does blahblahblah operate?
Rust network protocol 2635 and build 168909 on Linux is what blahblahblah uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is blahblahblah for staying online?
At the moment, blahblahblah is online. According to the uptime it reports, the last restart was about 10 hours ago. It was online for 91 of 168 hours in the last 7 full days, which is 54% uptime. It first appeared to Rust Data Lab on 17 October 2026.
Does blahblahblah hold a steady performance?
Server fps averaged 239 over the last 48 hours, with 233 as the lowest. The maximum entity count was 6,046, covering buildings, deployables and all else in the world. Memory use peaked at 2,547 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does blahblahblah wipe, and how often?
There is no next wipe to predict for blahblahblah, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 5 days 8 hours ago the current world was made.
What does a typical wipe day on blahblahblah involve?
Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 3 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Lists and tags
How should you read the tags on blahblahblah?
The game's server browser reads the tags blahblahblah publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Player slots: 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does blahblahblah appear in?
You will find blahblahblah on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How does blahblahblah compare with other servers in the rankings?
Player hours over the last week put blahblahblah at #6,595, inside the top 30% of ranked servers.
What does the current player count on blahblahblah tell you?
Of 75 slots, 0 are taken on blahblahblah right now. Averaged over the past week: 0 players, peaking at 2. Peak time in the past 48 hours: 12:00 UTC, when the average was 1 players.
Getting on
What is the way to join blahblahblah?
In Rust, press F1 and enter client.connect 51.38.155.251:28951. Or click Launch Rust here to open Rust via Steam and connect automatically.