Rust Data LabData lab · live
Live readings Servers11,623 Players37,934 Populated2,921 Fresh wipes · 3h81 Sampled every 5 min

Element card · group Modded · atomic number 8,573, its rank

[EU] Dirty Gofer Construct - Build | Noclip | Creative

Online EU 51.68.234.17:28070 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,573top 38% · #2148 in EU
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:34 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 At Atlas // CSL -… 4
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  3. 3 Aq AQRUX RUST BUI… 23
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 23/ 100
  4. 4 In Intoxicated EU… 6
    Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average 6/ 150
  5. 5 Sh ShockRust | Bu… 13
    ShockRust | Build Обновление EU · no group limit · 8 on average 13/ 50
  6. 6 Lu [EU]Luuxens[PV… 4
    [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 4/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] Dirty Gofer Construct - Build | Noclip | Creative?

[EU] Dirty Gofer Construct - Build | Noclip | Creative runs a procedural map of size 4,370 with seed 76456756; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: by klauz24.

How is [EU] Dirty Gofer Construct - Build | Noclip | Creative configured, and what rules apply?

The name of [EU] Dirty Gofer Construct - Build | Noclip | Creative carries no gather rate. Eight players per group is the limit, the game's default. build & creative is the game mode, no gathering: sandbox building. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is [EU] Dirty Gofer Construct - Build | Noclip | Creative based in?

The EU tag is how [EU] Dirty Gofer Construct - Build | Noclip | Creative lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 51.68.234.17:28070.

On what Rust version does [EU] Dirty Gofer Construct - Build | Noclip | Creative operate?

Rust network protocol 2635 and build 167781 on Linux is what [EU] Dirty Gofer Construct - Build | Noclip | Creative uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [EU] Dirty Gofer Construct - Build | Noclip | Creative stay up, and how reliable is its uptime?

Right now, [EU] Dirty Gofer Construct - Build | Noclip | Creative is reachable. About 5 days 7 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [EU] Dirty Gofer Construct - Build | Noclip | Creative perform?

The last 48 hours show an average of 104 server fps and a minimum of 91. The maximum entity count was 106,900, covering buildings, deployables and all else in the world. The highest memory usage was 4,525 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [EU] Dirty Gofer Construct - Build | Noclip | Creative wipe, and how often?

The record holds too few of [EU] Dirty Gofer Construct - Build | Noclip | Creative's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 5 hours ago.

How does [EU] Dirty Gofer Construct - Build | Noclip | Creative look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 35 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on [EU] Dirty Gofer Construct - Build | Noclip | Creative?

These are the tags [EU] Dirty Gofer Construct - Build | Noclip | Creative makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^k (Build server): Base building and practice are the focus; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Dirty Gofer Construct - Build | Noclip | Creative come up?

The Rust Data Lab lists that include [EU] Dirty Gofer Construct - Build | Noclip | Creative are: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does [EU] Dirty Gofer Construct - Build | Noclip | Creative place?

Player hours for the past seven days give [EU] Dirty Gofer Construct - Build | Noclip | Creative #8,573, #2,148 in Europe, and a place in the top 38% of ranked servers.

What does the current player count on [EU] Dirty Gofer Construct - Build | Noclip | Creative tell you?

At the moment [EU] Dirty Gofer Construct - Build | Noclip | Creative has 0 of its 50 slots filled. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 10:00 UTC, at 0 players.

How to join

What is the way to join [EU] Dirty Gofer Construct - Build | Noclip | Creative?

You can connect by pressing F1 in Rust and entering client.connect 51.68.234.17:28070, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^c
Creative Build freely in a sandbox, with no gathering needed.
^k
Build server Base building and practice are the focus.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.