Rust Data LabData lab · live
Live readings Servers11,875 Players94,751 Populated3,875 Fresh wipes · 3h395 Sampled every 5 min

Element card · group Modded · atomic number 15,218, its rank

KoreaBack

Offline 51.79.214.157:26868 checked 15d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 6 0% full Room to join
7-day average0peak –
Rank · atomic number#15,218top 70%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep29 Sep4 Oct10 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 187
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  4. 4 Ru 404 RUST 2Х|ДЛ… 81
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  5. 5 Ru RustSpain.com … 349
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  6. 6 Ru 404 RUST 2Х|ДЛ… 252
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Quick answers

from the figures on this page

Map and rules

What map is in play on KoreaBack?

The map on KoreaBack is procedural at size 3,300 with seed 2028703197, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has KoreaBack set, and what settings are in force?

No gather rate appears in the name of KoreaBack. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts KoreaBack?

No region is published by KoreaBack. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.79.214.157:26868.

Which Rust version is KoreaBack on?

On Linux, KoreaBack is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is KoreaBack for staying online?

KoreaBack is not online at the moment; the last sighting was 15 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on KoreaBack?

Too few wipes are on record for KoreaBack to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 days 4 hours ago.

Lists and tags

How should you read the tags on KoreaBack?

The game's server browser reads the tags KoreaBack publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): Player slots: 6; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does KoreaBack appear in?

The Rust Data Lab lists that include KoreaBack are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does KoreaBack compare with other servers in the rankings?

KoreaBack sits at #15,218 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does KoreaBack have at the moment?

The last recorded sighting of KoreaBack was 15 days 5 hours ago, and it is offline now.

Connection

How can you connect to KoreaBack?

You can connect by pressing F1 in Rust and entering client.connect 51.79.214.157:26868, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players Player slots: 6.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.