Element card · group Modded · atomic number 15,611, its rank
A Shockbyte x Discord Production Rust Server
Offline 51.79.218.252:21375 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:48 UTC27d ago | 3 | – | running | 0 |
| Thu 24 Sep, 04:45 UTC35d ago | 3 | halved by day 1 | 8.1 days | 0 |
| Thu 17 Sep, 09:59 UTC42d ago | 3 | halved by day 1 | 6.8 days | 0 |
| Mon 14 Sep, 08:32 UTC45d ago | 3 | held half | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,500 with seed 887108291; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is A Shockbyte x Discord Production Rust Server based in?
There is no region on record for A Shockbyte x Discord Production Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.79.218.252:21375 is the address it uses.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte x Discord Production Rust Server stay up, and how reliable is its uptime?
Right now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 17 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
With no fixed rhythm, A Shockbyte x Discord Production Rust Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 7 hours ago the current world was made.
What does a typical wipe day on A Shockbyte x Discord Production Rust Server involve?
At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 4 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Lists and tags
Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp125 (Max players): 125 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte x Discord Production Rust Server appear in?
The Rust Data Lab lists that include A Shockbyte x Discord Production Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?
The seven-day player-hours table has A Shockbyte x Discord Production Rust Server at #15,611, in the top 71% of ranked servers.
How many players does A Shockbyte x Discord Production Rust Server have at the moment?
A Shockbyte x Discord Production Rust Server is offline at the moment; the last sighting was 17 days 12 hours ago.
Connection
What is the way to join A Shockbyte x Discord Production Rust Server?
In Rust, press F1 and enter client.connect 51.79.218.252:21375. Or click Launch Rust here to open Rust via Steam and connect automatically.