Rust Data LabData lab · live
Live readings Servers11,840 Players80,134 Populated3,897 Fresh wipes · 3h162 Sampled every 5 min

Element card · group Modded · atomic number 10,066, its rank

Alaskan Bull Worms

Offline 51.79.46.131:28015 checked 16d ago

moddedoxide
Join the experiment
Atomic mass · players now 4/ 125 3% full Room to join
7-day average0peak –
Rank · atomic number#10,066top 45%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:52 UTC16d ago 5 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Alaskan Bull Worms?

The map on Alaskan Bull Worms is procedural at size 2,000 with seed 1, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Alaskan Bull Worms set, and what settings are in force?

No gather rate appears in the name of Alaskan Bull Worms. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Alaskan Bull Worms sit?

Nothing about a region is published by Alaskan Bull Worms. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.79.46.131:28015 is the address it uses.

What Rust version does Alaskan Bull Worms currently run?

On Linux, Alaskan Bull Worms is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Alaskan Bull Worms for staying online?

Currently offline, Alaskan Bull Worms was last seen 16 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Alaskan Bull Worms wipe, and how often?

Alaskan Bull Worms's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 16 days 17 hours ago the current world was made.

What does a typical wipe day on Alaskan Bull Worms involve?

Recent wipes on average reached 5 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Alaskan Bull Worms?

These are the tags Alaskan Bull Worms makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): Player slots: 125; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Alaskan Bull Worms appear in?

You will find Alaskan Bull Worms on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Alaskan Bull Worms hold among Rust servers?

Alaskan Bull Worms sits at #10,066 for seven-day player hours, placing it in the top 45% of ranked servers.

What does the current player count on Alaskan Bull Worms tell you?

Alaskan Bull Worms is offline at the moment; the last sighting was 16 days 15 hours ago.

Connection

What steps get you onto Alaskan Bull Worms?

In Rust, press F1 and enter client.connect 51.79.46.131:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players Player slots: 125.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.