Rust Data LabData lab · live
Live readings Servers11,859 Players101,852 Populated3,917 Fresh wipes · 3h538 Sampled every 5 min

Element card · group Modded · atomic number 8,127, its rank

Ash's Server

Online 51.79.46.137:28015 checked 5m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 125 1% full Room to join
7-day average0peak 1
Rank · atomic number#8,127top 36%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 03:55 UTC23d ago 2 – running 0
Mon 5 Oct, 06:36 UTC24d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 88
    ShockRust | Blue | NoLimit no group limit · 151 on average 88/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 133
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133/ 100
  3. 3 Re RETRO RUST #1 … 145
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 145/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 61
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 61/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 161
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 161/ 700
  6. 6 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on Ash's Server?

A procedural map of size 3,000 with seed 50000 runs on Ash's Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Ash's Server set, and what settings are in force?

The name of Ash's Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is Ash's Server based in?

Nothing about a region is published by Ash's Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.79.46.137:28015.

What Rust version does Ash's Server currently run?

On Linux, Ash's Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Ash's Server stay online?

Ash's Server is live as of now. About 4 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

How well does Ash's Server perform?

In the last 48 hours, it averaged 222 server fps, with a low of 35. The entity count reached 49,967, including buildings, deployables and all other world items. Memory use peaked at 3,368 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does Ash's Server wipe, and how often?

The record holds too few of Ash's Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 16 hours ago.

On Ash's Server, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 3 hours after it began.

Tags, lists

Which meanings sit behind the tags on Ash's Server?

These are the tags Ash's Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): Player slots: 125; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Ash's Server come up?

You will find Ash's Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Ash's Server compare with other servers in the rankings?

The seven-day player-hours table has Ash's Server at #8,127, in the top 36% of ranked servers.

How many players does Ash's Server have at the moment?

Ash's Server currently shows 1 players across 125 slots. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 04:00 UTC, at 1 players.

Getting on

How can you connect to Ash's Server?

In Rust, press F1 and enter client.connect 51.79.46.137:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players Player slots: 125.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.