Rust Data LabData lab · live
Live readings Servers11,649 Players42,065 Populated2,888 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Modded · atomic number 13,408, its rank

A Shockbyte Rust Server

Offline 51.79.46.155:26058 checked 19d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,408top 61%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:51 UTC22d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133/ 100
  3. 3 Re RETRO RUST #1 … 44
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 44/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 7
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 7/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 25/ 700
  6. 6 Ru RustSpain.com … 86
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 86/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural at size 3,700 with seed 464832282, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is A Shockbyte Rust Server configured, and what rules apply?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is A Shockbyte Rust Server based in?

No region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 51.79.46.155:26058.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte Rust Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is A Shockbyte Rust Server for staying online?

A Shockbyte Rust Server is not online at the moment; the last sighting was 19 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipe schedule

How often does a wipe happen on A Shockbyte Rust Server, and at what time?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 22 days 7 hours ago the current world was made.

How does A Shockbyte Rust Server look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 3 hours in.

Tags, lists

Which meanings sit behind the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): It runs build 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?

These themed Rust Data Lab lists carry A Shockbyte Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does A Shockbyte Rust Server compare with other servers in the rankings?

A Shockbyte Rust Server sits at #13,408 for seven-day player hours, placing it in the top 61% of ranked servers.

How many players does A Shockbyte Rust Server have at the moment?

A Shockbyte Rust Server is offline at the moment; the last sighting was 19 days 3 hours ago.

How to join

How can you connect to A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 51.79.46.155:26058. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build It runs build 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.