Rust Data LabData lab · live
Live readings Servers11,757 Players64,357 Populated3,442 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Modded · atomic number 9,500, its rank

Peach Builds

Online 51.79.46.183:23183 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,500top 43%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75123:0006:0013:0020:0003:0010:00Wiped Tue 27 Oct, 23:21 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040023:0006:0013:0020:0003:0010:00Wiped Tue 27 Oct, 23:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 149
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 149/ 999
  2. 2 Bu [NA] Builders … 26
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 26/ 999
  3. 3 Ru [AU] Rusticate… 93
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 93/ 150
  4. 4 At Atlas // CSL -… 18
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 18/ 100
  5. 5 Aq AQRUX RUST BUI… 43
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 43/ 100
  6. 6 Ko KoalaKopters -… 25

Quick answers

from the figures on this page

Settings and map

What map is in play on Peach Builds?

Peach Builds runs a procedural map of size 2,222 with seed 9999; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Peach Builds?

Nothing in the name of Peach Builds gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts Peach Builds?

No region is published by Peach Builds. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.79.46.183:23183 is the address it uses.

On what Rust version does Peach Builds operate?

Rust network protocol 2635 and build 168909 on Linux is what Peach Builds uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Peach Builds stay up, and how reliable is its uptime?

At the moment, Peach Builds is online. About 34 hours ago is when it last restarted, based on its uptime. 23 of 24 hours were up in the last 1 full day, which works out at 96%. The first sighting by Rust Data Lab was on 27 October 2026.

How well does Peach Builds perform?

Server fps averaged 235 over the last 48 hours, with 220 as the lowest. The entity count reached 22,127, including buildings, deployables and all other world items. Up to 3,277 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on Peach Builds?

Too few wipes are on record for Peach Builds to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 hours ago.

Tags, lists

What should you understand from the tags Peach Builds carries?

These are the tags Peach Builds makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Peach Builds come up?

The Rust Data Lab lists that include Peach Builds are: Modded Rust servers, measured and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does Peach Builds place?

The seven-day player-hours table has Peach Builds at #9,500, in the top 43% of ranked servers.

What does the current player count on Peach Builds tell you?

Peach Builds currently shows 0 players across 1 slots. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.

Getting on

What is the way to join Peach Builds?

You can connect by pressing F1 in Rust and entering client.connect 51.79.46.183:23183, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.