Element card · group Modded · atomic number 9,500, its rank
Peach Builds
Online 51.79.46.183:23183 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Peach Builds?
Peach Builds runs a procedural map of size 2,222 with seed 9999; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on Peach Builds?
Nothing in the name of Peach Builds gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
What region hosts Peach Builds?
No region is published by Peach Builds. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.79.46.183:23183 is the address it uses.
On what Rust version does Peach Builds operate?
Rust network protocol 2635 and build 168909 on Linux is what Peach Builds uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Peach Builds stay up, and how reliable is its uptime?
At the moment, Peach Builds is online. About 34 hours ago is when it last restarted, based on its uptime. 23 of 24 hours were up in the last 1 full day, which works out at 96%. The first sighting by Rust Data Lab was on 27 October 2026.
How well does Peach Builds perform?
Server fps averaged 235 over the last 48 hours, with 220 as the lowest. The entity count reached 22,127, including buildings, deployables and all other world items. Up to 3,277 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on Peach Builds?
Too few wipes are on record for Peach Builds to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 hours ago.
Tags, lists
What should you understand from the tags Peach Builds carries?
These are the tags Peach Builds makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Peach Builds come up?
The Rust Data Lab lists that include Peach Builds are: Modded Rust servers, measured and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, where does Peach Builds place?
The seven-day player-hours table has Peach Builds at #9,500, in the top 43% of ranked servers.
What does the current player count on Peach Builds tell you?
Peach Builds currently shows 0 players across 1 slots. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.
Getting on
What is the way to join Peach Builds?
You can connect by pressing F1 in Rust and entering client.connect 51.79.46.183:23183, or by pressing Launch Rust here, which starts the game through Steam and joins for you.