Element card · group Modded · atomic number 15,478, its rank
2016
Offline 51.81.176.105:24486 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on 2016?
A procedural map of size 1,500 with seed 50000 runs on 2016, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has 2016 set, and what settings are in force?
The name of 2016 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts 2016?
Nothing about a region is published by 2016. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.81.176.105:24486.
Which Rust version is 2016 on?
On Linux, 2016 is running Rust network protocol 2632 and build 162434. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does 2016 stay online?
Right now 2016 is offline, with its last appearance 39 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
What is the wiping pattern on 2016?
2016's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 61 days ago.
Where it appears
How should you read the tags on 2016?
These are the tags 2016 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): Player slots: 8; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs162434 (Build): It runs build 162434; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does 2016 appear in?
You will find 2016 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does 2016 hold among Rust servers?
2016 sits at #15,478 for seven-day player hours, placing it in the top 70% of ranked servers.
What does the current player count on 2016 tell you?
No live signal from 2016 right now, which was last seen 39 days 23 hours ago.
Connection
What is the way to join 2016?
You can connect by pressing F1 in Rust and entering client.connect 51.81.176.105:24486, or by pressing Launch Rust here, which starts the game through Steam and joins for you.