Element card · group Modded · atomic number 15,290, its rank
A Shockbyte Rust Server
Online 51.81.176.105:27008 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:03 UTC25d ago | 1 | – | running | 2 |
| Wed 30 Sep, 13:36 UTC29d ago | 2 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
What region hosts A Shockbyte Rust Server?
There is no region on record for A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 51.81.176.105:27008.
What Rust version does A Shockbyte Rust Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is A Shockbyte Rust Server for staying online?
At the moment, A Shockbyte Rust Server is online. About 9 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 101 of 168 hours were online, giving 60% uptime. The first sighting by Rust Data Lab was on 30 September 2026.
How well does A Shockbyte Rust Server perform?
Server fps averaged 235 over the last 48 hours, with 116 as the lowest. The entity count reached 49,590, including buildings, deployables and all other world items. Memory use peaked at 3,433 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
What is the wiping pattern on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 10 hours ago.
What does a typical wipe day on A Shockbyte Rust Server involve?
Recent wipes on average reached 2 players at their busiest. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Lists and tags
What should you understand from the tags A Shockbyte Rust Server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does A Shockbyte Rust Server compare with other servers in the rankings?
Player hours over the last week put A Shockbyte Rust Server at #15,290, inside the top 69% of ranked servers.
How full is A Shockbyte Rust Server right now?
At the moment A Shockbyte Rust Server has 0 of its 1 slots filled. Over seven days the mean player count is 0.
Getting on
What steps get you onto A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 51.81.176.105:27008, or by pressing Launch Rust here, which starts the game through Steam and joins for you.