Element card · group Modded · atomic number 5,823, its rank
A Shockbyte Rust Server
Online 51.81.176.73:25516 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 03:00 UTC8h ago | – | – | running | 0 |
| Wed 21 Oct, 17:02 UTC7d ago | 1 | – | – | 0 |
| Wed 21 Oct, 02:22 UTC8d ago | 1 | – | 0.6 days | 0 |
| Mon 19 Oct, 02:02 UTC10d ago | 1 | held half | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 1; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
What rules has A Shockbyte Rust Server set, and what settings are in force?
The name of A Shockbyte Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does A Shockbyte Rust Server sit?
There is no region on record for A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.81.176.73:25516.
What Rust version does A Shockbyte Rust Server currently run?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is A Shockbyte Rust Server for staying online?
At the moment, A Shockbyte Rust Server is online. About 7 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 19 October 2026.
Is A Shockbyte Rust Server known for smooth running?
Server fps averaged 222 over the last 48 hours, with 5 as the lowest. Buildings, deployables and everything else in the world added up to as many as 48,858 entities. The highest memory usage was 3,206 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does A Shockbyte Rust Server wipe, and how often?
There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 hours ago the current world was made.
What does a typical wipe day on A Shockbyte Rust Server involve?
Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 5.
Where it appears
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Against other Rust servers, where does A Shockbyte Rust Server place?
The seven-day player-hours table has A Shockbyte Rust Server at #5,823, in the top 26% of ranked servers.
How many players does A Shockbyte Rust Server have at the moment?
Of 40 slots, 0 are taken on A Shockbyte Rust Server right now. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 03:00 UTC, at 1 players.
Connection
What is the way to join A Shockbyte Rust Server?
Open the console with F1 in Rust and type client.connect 51.81.176.73:25516. The Launch Rust button on this page does the same job through Steam.