Element card · group Modded · atomic number 15,405, its rank
A Shockbyte Rust Server
Offline 51.81.179.105:29188 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:59 UTC17d ago | 2 | – | running | 0 |
| Mon 12 Oct, 03:55 UTC17d ago | 2 | – | 0.7 days | 0 |
| Wed 7 Oct, 02:46 UTC22d ago | 1 | halved by day 4 | 5 days | 0 |
| Tue 6 Oct, 17:19 UTC23d ago | 1 | – | 0.4 days | 0 |
| Mon 5 Oct, 04:50 UTC24d ago | 1 | – | 1.5 days | 0 |
| Fri 2 Oct, 04:42 UTC27d ago | 1 | halved by day 1 | 3 days | 0 |
| Thu 1 Oct, 20:08 UTC FW28d ago | 1 | – | 0.4 days | 0 |
| Wed 30 Sep, 00:31 UTC29d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 18:14 UTC30d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 02:55 UTC33d ago | 1 | halved by day 2 | 3.6 days | 0 |
| Wed 23 Sep, 03:39 UTC36d ago | 1 | held half | 3 days | 0 |
| Sat 19 Sep, 15:29 UTC40d ago | 1 | halved by day 1 | 3.5 days | 0 |
| Sat 19 Sep, 04:30 UTC40d ago | 1 | – | 0.5 days | 0 |
| Wed 16 Sep, 04:35 UTC43d ago | 1 | halved by day 1 | 3 days | 0 |
| Mon 14 Sep, 05:10 UTC45d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is A Shockbyte Rust Server configured, and what rules apply?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is off, Valve's anti-cheat.
Server details
Which location is A Shockbyte Rust Server based in?
Nothing about a region is published by A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.81.179.105:29188 is the address it uses.
On what Rust version does A Shockbyte Rust Server operate?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167584. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is A Shockbyte Rust Server for staying online?
A Shockbyte Rust Server is not online at the moment; the last sighting was 16 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
When does A Shockbyte Rust Server wipe, and how often?
With no fixed rhythm, A Shockbyte Rust Server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 1 hours ago.
What does a typical wipe day on A Shockbyte Rust Server involve?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 1 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2.5 when it didn't hold.
Where it appears
Which meanings sit behind the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does A Shockbyte Rust Server compare with other servers in the rankings?
Player hours over the last week put A Shockbyte Rust Server at #15,405, inside the top 71% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
A Shockbyte Rust Server is offline at the moment; the last sighting was 16 days 16 hours ago.
How to join
What is the way to join A Shockbyte Rust Server?
Open the console with F1 in Rust and type client.connect 51.81.179.105:29188. The Launch Rust button on this page does the same job through Steam.