Rust Data LabData lab · live
Live readings Servers11,781 Players76,222 Populated3,531 Fresh wipes · 3h245 Sampled every 5 min

Element card · group Modded · atomic number 15,973, its rank

4Netplayers Sadecka Patologia

Offline 51.83.237.92:20500 checked 27d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,973top 70%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 74
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  4. 4 Ru 404 RUST 2Х|ДЛ… 30
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Quick answers

from the figures on this page

Map and rules

What map is in play on 4Netplayers Sadecka Patologia?

A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Sadecka Patologia, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is 4Netplayers Sadecka Patologia configured, and what rules apply?

The name of 4Netplayers Sadecka Patologia carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does 4Netplayers Sadecka Patologia sit?

Nothing about a region is published by 4Netplayers Sadecka Patologia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.83.237.92:20500 is the address it uses.

On what Rust version does 4Netplayers Sadecka Patologia operate?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Sadecka Patologia uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is 4Netplayers Sadecka Patologia for staying online?

Right now 4Netplayers Sadecka Patologia is offline, with its last appearance 27 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipe schedule

How often does a wipe happen on 4Netplayers Sadecka Patologia, and at what time?

4Netplayers Sadecka Patologia's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 1 hours ago.

Tags, lists

What should you understand from the tags 4Netplayers Sadecka Patologia carries?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list 4Netplayers Sadecka Patologia publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 4Netplayers Sadecka Patologia come up?

The Rust Data Lab lists that include 4Netplayers Sadecka Patologia are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does 4Netplayers Sadecka Patologia hold among Rust servers?

The seven-day player-hours table has 4Netplayers Sadecka Patologia at #15,973, in the top 70% of ranked servers.

How many players does 4Netplayers Sadecka Patologia have at the moment?

The last recorded sighting of 4Netplayers Sadecka Patologia was 27 days 1 hours ago, and it is offline now.

Getting on

What is the way to join 4Netplayers Sadecka Patologia?

In Rust, press F1 and enter client.connect 51.83.237.92:20500. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.