Element card · group Modded · atomic number 16,957, its rank
Oczoplonsy.4netplayers
Offline 51.83.238.197:21900 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Oczoplonsy.4netplayers?
A procedural map of size 1,500 with seed 289356 runs on Oczoplonsy.4netplayers, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Oczoplonsy.4netplayers configured, and what rules apply?
The name of Oczoplonsy.4netplayers carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does Oczoplonsy.4netplayers sit?
No region is published by Oczoplonsy.4netplayers. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.83.238.197:21900 is the address it uses.
On what Rust version does Oczoplonsy.4netplayers operate?
On Linux, Oczoplonsy.4netplayers is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Oczoplonsy.4netplayers stay up, and how reliable is its uptime?
Currently offline, Oczoplonsy.4netplayers was last seen 31 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
How often does a wipe happen on Oczoplonsy.4netplayers, and at what time?
Too few wipes are on record for Oczoplonsy.4netplayers to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 47 days 19 hours ago the current world was made.
Where it appears
How should you read the tags on Oczoplonsy.4netplayers?
These are the tags Oczoplonsy.4netplayers makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Oczoplonsy.4netplayers appear in?
These themed Rust Data Lab lists carry Oczoplonsy.4netplayers: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Oczoplonsy.4netplayers compare with other servers in the rankings?
Player hours over the last week put Oczoplonsy.4netplayers at #16,957, inside the top 71% of ranked servers.
What does the current player count on Oczoplonsy.4netplayers tell you?
The last recorded sighting of Oczoplonsy.4netplayers was 31 days 5 hours ago, and it is offline now.
Connection
What is the way to join Oczoplonsy.4netplayers?
Open the console with F1 in Rust and type client.connect 51.83.238.197:21900. The Launch Rust button on this page does the same job through Steam.