Rust Data LabData lab · live
Live readings Servers11,801 Players73,164 Populated3,682 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Modded · atomic number 15,437, its rank

MGCDRP Rust Staging

Offline 51.89.59.240:28125 checked 7d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,437top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:46 UTC11d ago 0 – running 0
Sun 11 Oct, 11:17 UTC17d ago 0 – 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 125
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  4. 4 Ru 404 RUST 2Х|ДЛ… 97
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  5. 5 Ru RustSpain.com … 27
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  6. 6 Ru 404 RUST 2Х|ДЛ… 26
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Quick answers

from the figures on this page

Map and rules

What rules has MGCDRP Rust Staging set, and what settings are in force?

No gather rate appears in the name of MGCDRP Rust Staging. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is off: Valve's VAC.

About the server

In what location does MGCDRP Rust Staging sit?

Nothing about a region is published by MGCDRP Rust Staging. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.89.59.240:28125.

On what Rust version does MGCDRP Rust Staging operate?

On Linux, MGCDRP Rust Staging is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is MGCDRP Rust Staging for staying online?

MGCDRP Rust Staging is not online at the moment; the last sighting was 7 days 5 hours ago. For the last 7 full days, 16 of 168 hours were online, giving 10% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipe days

What is the wiping pattern on MGCDRP Rust Staging?

MGCDRP Rust Staging's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 days 23 hours ago.

What does a typical wipe day on MGCDRP Rust Staging involve?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on MGCDRP Rust Staging?

The game's server browser reads the tags MGCDRP Rust Staging publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does MGCDRP Rust Staging come up?

The Rust Data Lab lists that include MGCDRP Rust Staging are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does MGCDRP Rust Staging compare with other servers in the rankings?

The seven-day player-hours table has MGCDRP Rust Staging at #15,437, in the top 69% of ranked servers.

How full is MGCDRP Rust Staging right now?

The last recorded sighting of MGCDRP Rust Staging was 7 days 5 hours ago, and it is offline now. Over seven days the mean player count is 0.

Getting on

How can you connect to MGCDRP Rust Staging?

In Rust, press F1 and enter client.connect 51.89.59.240:28125. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.