Element card · group Modded · atomic number 15,269, its rank
Oxide Dev
Online 51.91.242.62:28115 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:44 UTC17d ago | 1 | – | running | 0 |
| Sun 11 Oct, 22:33 UTC17d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 11:59 UTC18d ago | 1 | – | 0.4 days | 0 |
| Sun 11 Oct, 05:47 UTC18d ago | 1 | – | 0.3 days | 0 |
| Fri 2 Oct, 07:35 UTC27d ago | 1 | halved by day 4 | 8.9 days | 0 |
| Mon 28 Sep, 07:06 UTC31d ago | 1 | halved by day 3 | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What rules has Oxide Dev set, and what settings are in force?
Nothing in the name of Oxide Dev gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Oxide Dev based in?
There is no region on record for Oxide Dev. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 51.91.242.62:28115.
Which Rust version is Oxide Dev on?
Rust network protocol 2634 and build 167398 on Linux is what Oxide Dev uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Oxide Dev for staying online?
Oxide Dev is live as of now. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipes and resets
How often does a wipe happen on Oxide Dev, and at what time?
With no fixed rhythm, Oxide Dev wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 17 days 14 hours ago the current world was made.
What does a typical wipe day on Oxide Dev involve?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 2 hours in. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 3.5.
Tags, lists
Which meanings sit behind the tags on Oxide Dev?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Oxide Dev publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Oxide Dev appear in?
These themed Rust Data Lab lists carry Oxide Dev: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Oxide Dev hold among Rust servers?
Player hours over the last week put Oxide Dev at #15,269, inside the top 68% of ranked servers.
What does the current player count on Oxide Dev tell you?
At the moment Oxide Dev has 0 of its 50 slots filled. The seven-day average for this server is 0 players.
Connection
What is the way to join Oxide Dev?
Open the console with F1 in Rust and type client.connect 51.91.242.62:28115. The Launch Rust button on this page does the same job through Steam.