Element card · group Vanilla · atomic number 13,815, its rank
A Rust Server
Online 51.91.52.81:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:21 UTC1d ago | – | – | running | 0 |
| Wed 21 Oct, 09:12 UTC8d ago | 2 | halved by day 1 | 7.2 days | 0 |
| Wed 14 Oct, 14:29 UTC15d ago | 3 | halved by day 1 | 6.8 days | 0 |
| Mon 12 Oct, 16:25 UTC17d ago | 2 | – | 1.9 days | 0 |
| Sun 11 Oct, 12:56 UTC18d ago | 1 | – | 1.1 days | 0 |
| Thu 8 Oct, 09:08 UTC21d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Wed 7 Oct, 19:17 UTC22d ago | 1 | – | 0.6 days | 0 |
| Tue 6 Oct, 15:46 UTC23d ago | 1 | – | 1.1 days | 0 |
| Mon 5 Oct, 17:30 UTC24d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is A Rust Server configured, and what rules apply?
The name of A Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
Server details
Which location is A Rust Server based in?
There is no region on record for A Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.91.52.81:28015.
What Rust version does A Rust Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does A Rust Server stay online?
A Rust Server is live as of now. It was online for 143 of 168 hours in the last 7 full days, which is 85% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
When does A Rust Server wipe, and how often?
With no fixed rhythm, A Rust Server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 hours ago.
How does A Rust Server look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 7 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Lists and tags
How should you read the tags on A Rust Server?
These are the tags A Rust Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp0 (Max players): Player slots: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does A Rust Server appear in?
The Rust Data Lab lists that include A Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, where does A Rust Server place?
Player hours over the last week put A Rust Server at #13,815, inside the top 62% of ranked servers.
How full is A Rust Server right now?
A Rust Server has 0 players at the moment. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 16:00 UTC, at 0 players.
How to join
What is the way to join A Rust Server?
In Rust, press F1 and enter client.connect 51.91.52.81:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.