Rust Data LabData lab · live
Live readings Servers11,718 Players61,678 Populated3,282 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Vanilla · atomic number 13,815, its rank

A Rust Server

Online 51.91.52.81:28015 checked 14m ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak 1
Rank · atomic number#13,815top 62%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75101:0010:0020:0004:0013:0022:00Wiped Wed 28 Oct, 14:21 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:21 UTC1d ago – – running 0
Wed 21 Oct, 09:12 UTC8d ago 2 halved by day 1 7.2 days 0
Wed 14 Oct, 14:29 UTC15d ago 3 halved by day 1 6.8 days 0
Mon 12 Oct, 16:25 UTC17d ago 2 – 1.9 days 0
Sun 11 Oct, 12:56 UTC18d ago 1 – 1.1 days 0
Thu 8 Oct, 09:08 UTC21d ago 1 halved by day 1 3.2 days 0
Wed 7 Oct, 19:17 UTC22d ago 1 – 0.6 days 0
Tue 6 Oct, 15:46 UTC23d ago 1 – 1.1 days 0
Mon 5 Oct, 17:30 UTC24d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

How is A Rust Server configured, and what rules apply?

The name of A Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server details

Which location is A Rust Server based in?

There is no region on record for A Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.91.52.81:28015.

What Rust version does A Rust Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does A Rust Server stay online?

A Rust Server is live as of now. It was online for 143 of 168 hours in the last 7 full days, which is 85% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

When does A Rust Server wipe, and how often?

With no fixed rhythm, A Rust Server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 hours ago.

How does A Rust Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 7 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

How should you read the tags on A Rust Server?

These are the tags A Rust Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp0 (Max players): Player slots: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does A Rust Server appear in?

The Rust Data Lab lists that include A Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, where does A Rust Server place?

Player hours over the last week put A Rust Server at #13,815, inside the top 62% of ranked servers.

How full is A Rust Server right now?

A Rust Server has 0 players at the moment. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 16:00 UTC, at 0 players.

How to join

What is the way to join A Rust Server?

In Rust, press F1 and enter client.connect 51.91.52.81:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp0
Max players Player slots: 0.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.