Rust Data LabData lab · live
Live readings Servers11,664 Players43,407 Populated3,022 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Modded · atomic number 15,411, its rank

bots-test

Offline 52.11.201.85:28015 checked 7h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,411top 69%
Last wipe8h agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123417:0018:00Wiped Tue 27 Oct, 17:46 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 29
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  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 42
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 42/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 32
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 32/ 700
  5. 5 Ru RustSpain.com … 9
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 9/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 11
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 11/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on bots-test?

A procedural map runs on bots-test, generated by the game.

What rules has bots-test set, and what settings are in force?

Nothing in the name of bots-test gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does bots-test sit?

No region is published by bots-test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 52.11.201.85:28015.

Which Rust version is bots-test on?

Rust network protocol 2635 and build 168909 on Linux is what bots-test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is bots-test for staying online?

Right now bots-test is offline, with its last appearance 7 hours ago. It first appeared to Rust Data Lab on 27 October 2026.

Wipe schedule

How often does a wipe happen on bots-test, and at what time?

Too few wipes are on record for bots-test to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 8 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on bots-test?

These are the tags bots-test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does bots-test appear in?

These themed Rust Data Lab lists carry bots-test: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

Against other Rust servers, where does bots-test place?

bots-test sits at #15,411 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does bots-test have at the moment?

bots-test is offline at the moment; the last sighting was 7 hours ago. The seven-day average for this server is 0 players.

How to join

What is the way to join bots-test?

You can connect by pressing F1 in Rust and entering client.connect 52.11.201.85:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players Player slots: 5.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.