Rust Data LabData lab · live
Live readings Servers11,834 Players76,849 Populated3,824 Fresh wipes · 3h146 Sampled every 5 min

Element card · group Modded · atomic number 7,353, its rank

Private Rust Server

Online 52.9.201.253:28015 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,353top 33%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 136
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  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 129
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 129/ 225
  4. 4 Ru RustSpain.com … 29
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 29/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 124
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 124/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 43
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 43/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Private Rust Server?

Private Rust Server runs a procedural map of size 3,000 with seed 2360186; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Private Rust Server?

The name of Private Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does Private Rust Server sit?

Nothing about a region is published by Private Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 52.9.201.253:28015.

What Rust version does Private Rust Server currently run?

On Linux, Private Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Private Rust Server stay online?

At the moment, Private Rust Server is online. The uptime it reports suggests it restarted roughly 4 days 15 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

How well does Private Rust Server perform?

In the last 48 hours, it averaged 58 server fps, with a low of 52. The entity count reached 47,012, including buildings, deployables and all other world items. Memory use peaked at 2,695 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on Private Rust Server?

Private Rust Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 20 hours ago the current world was made.

Where it appears

How should you read the tags on Private Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Private Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Private Rust Server appear in?

You will find Private Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Private Rust Server place?

Player hours over the last week put Private Rust Server at #7,353, inside the top 33% of ranked servers.

What does the current player count on Private Rust Server tell you?

Of 20 slots, 0 are taken on Private Rust Server right now. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 05:00 UTC, at 0 players.

Getting on

What is the way to join Private Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 52.9.201.253:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.