Rust Data LabData lab · live
Live readings Servers11,673 Players48,102 Populated3,006 Fresh wipes · 3h99 Sampled every 5 min

Element card · group PvE · atomic number 7,317, its rank

[PvE] Planet Express

Online EU 54.36.61.38:28015 checked 14m ago

monthly wipes vanillamoddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 80 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,317top 33% · #2014 in EU
Last wipe28d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:25 UTC28d ago 2 – running 0
Thu 1 Oct, 19:25 UTC FW28d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Re [PvE] Relic Eu… 15
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 15/ 200
  3. 3 Ru [GER] Rust Oas… 4
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  4. 4 He Hex EU PVE Mon… 17
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 26 on average 17/ 100
  5. 5 Sa [EU] Salty Zom… 3
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average 3/ 150
  6. 6 Фа Фармер[FULL PV… 2
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 2/ 75

Quick answers

from the figures on this page

Map and rules

What map is in play on [PvE] Planet Express?

[PvE] Planet Express runs a procedural map of size 5,000 with seed 1060472922; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [PvE] Planet Express set, and what settings are in force?

The name of [PvE] Planet Express carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

About the server

What region hosts [PvE] Planet Express?

With its EU tag, [PvE] Planet Express places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 54.36.61.38:28015 is the address it uses.

On what Rust version does [PvE] Planet Express operate?

Rust network protocol 2635 and build 168909 on Linux is what [PvE] Planet Express uses. The protocol must match for you to join; Steam will update your game.

Does [PvE] Planet Express stay up, and how reliable is its uptime?

[PvE] Planet Express is live as of now. According to the uptime it reports, the last restart was about 22 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [PvE] Planet Express known for smooth running?

The last 48 hours show an average of 118 server fps and a minimum of 92. Buildings, deployables and everything else in the world added up to as many as 156,857 entities. The highest memory usage was 4,326 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on [PvE] Planet Express?

Wiping once a month with the force wipe is what [PvE] Planet Express does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 28 days ago. Wipes monthly, according to the schedule in its tags.

How does [PvE] Planet Express look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. 6 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on [PvE] Planet Express?

The game's server browser reads the tags [PvE] Planet Express publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): 80 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [PvE] Planet Express appear in?

The Rust Data Lab lists that include [PvE] Planet Express are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does [PvE] Planet Express place?

Seven-day player hours place [PvE] Planet Express at #7,317 overall, #2,014 in Europe and in the top 33% of ranked servers.

How many players does [PvE] Planet Express have at the moment?

Of 80 slots, 0 are taken on [PvE] Planet Express right now. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 21:00 UTC, when the average was 1 players.

Getting on

What is the way to join [PvE] Planet Express?

Open the console with F1 in Rust and type client.connect 54.36.61.38:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp80
Max players 80 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.