Element card · group Modded · atomic number 14,650, its rank
My Dev Test Server
Offline 54.37.85.181:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Dev Test Server?
The map on My Dev Test Server is procedural at size 4,300 with seed 1227404764, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is My Dev Test Server configured, and what rules apply?
The name of My Dev Test Server carries no gather rate. Groups top out at 12 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does My Dev Test Server sit?
There is no region on record for My Dev Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 54.37.85.181:28015 is the address it uses.
What Rust version does My Dev Test Server currently run?
On Linux, My Dev Test Server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is My Dev Test Server for staying online?
Right now My Dev Test Server is offline, with its last appearance 8 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on My Dev Test Server?
My Dev Test Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 8 hours ago.
Where it appears
What should you understand from the tags My Dev Test Server carries?
These are the tags My Dev Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts12 (Group limit): No team may exceed 12; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does My Dev Test Server appear in?
You will find My Dev Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does My Dev Test Server place?
Player hours over the last week put My Dev Test Server at #14,650, inside the top 67% of ranked servers.
What does the current player count on My Dev Test Server tell you?
No live signal from My Dev Test Server right now, which was last seen 8 days 8 hours ago.
Connection
What steps get you onto My Dev Test Server?
You can connect by pressing F1 in Rust and entering client.connect 54.37.85.181:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.