Rust Data LabData lab · live
Live readings Servers11,892 Players103,409 Populated3,969 Fresh wipes · 3h496 Sampled every 5 min

Element card · group Modded · atomic number 15,289, its rank

gateframe

Online 54.38.67.145:28015 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 8 0% full Room to join
7-day average0peak –
Rank · atomic number#15,289top 69%
Last wipe109d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 114
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  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 185
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 72
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 72/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 215
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 215/ 700
  6. 6 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348/ 350

Quick answers

from the figures on this page

Settings and map

What map is in play on gateframe?

gateframe runs a procedural map of size 3,500 with seed 90210; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has gateframe set, and what settings are in force?

Nothing in the name of gateframe gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is gateframe based in?

No region is published by gateframe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 54.38.67.145:28015.

What Rust version does gateframe currently run?

Rust network protocol 2631 and build 156812 on Linux is what gateframe uses. The protocol must match for you to join; Steam will update your game.

How reliably does gateframe stay online?

gateframe is live as of now. About 6 days 10 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is gateframe known for smooth running?

The last 48 hours show an average of 224 server fps and a minimum of 210. The maximum entity count was 70,325, covering buildings, deployables and all else in the world. The highest memory usage was 5,414 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on gateframe, and at what time?

gateframe's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 109 days 6 hours ago the current world was made.

Where it appears

What should you understand from the tags gateframe carries?

These are the tags gateframe makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp8 (Max players): 8 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2631 (Protocol): The server runs protocol 2631, so your game needs the same version; cs156812 (Build): Build number: 156812; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does gateframe appear in?

These themed Rust Data Lab lists carry gateframe: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does gateframe hold among Rust servers?

Player hours over the last week put gateframe at #15,289, inside the top 69% of ranked servers.

How full is gateframe right now?

At the moment gateframe has 0 of its 8 slots filled. The past week gives an average of 0 players.

How to join

What steps get you onto gateframe?

Open the console with F1 in Rust and type client.connect 54.38.67.145:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp8
Max players 8 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2631
Protocol The server runs protocol 2631, so your game needs the same version.
cs156812
Build Build number: 156812.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.