Rust Data LabData lab · live
Live readings Servers11,767 Players74,585 Populated3,497 Fresh wipes · 3h237 Sampled every 5 min

Element card · group Modded · atomic number 15,276, its rank

QnX Club

Online 54.39.96.31:28015 checked 10m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 12 0% full Room to join
7-day average0peak –
Rank · atomic number#15,276top 69%
Last wipe62d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 36
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  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 65
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 65/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 24
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 24/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 73
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 73/ 700
  6. 6 Ru RustSpain.com … 281
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 281/ 310

Quick answers

from the figures on this page

Server setup

What map is in play on QnX Club?

The map on QnX Club is procedural at size 3,000 with seed 1234567, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has QnX Club set, and what settings are in force?

Nothing in the name of QnX Club gives a gather rate. You get up to 12 players per group. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is QnX Club based in?

No region is published by QnX Club. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 54.39.96.31:28015 is the address it uses.

Which Rust version is QnX Club on?

On Linux, QnX Club is running Rust network protocol 2632 and build 162434. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is QnX Club for staying online?

At the moment, QnX Club is online. The uptime it reports suggests it restarted roughly 34 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is QnX Club known for smooth running?

The last 48 hours show an average of 105 server fps and a minimum of 84. The entity count reached 51,418, including buildings, deployables and all other world items. Memory use peaked at 2,225 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on QnX Club?

The record holds too few of QnX Club's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 62 days 10 hours ago.

Tags, lists

How should you read the tags on QnX Club?

gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): Player slots: 12; ts12 (Group limit): The team limit is 12; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list QnX Club publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does QnX Club come up?

These themed Rust Data Lab lists carry QnX Club: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does QnX Club compare with other servers in the rankings?

QnX Club sits at #15,276 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is QnX Club right now?

QnX Club currently shows 0 players across 12 slots. Over seven days the mean player count is 0.

Connection

How can you connect to QnX Club?

You can connect by pressing F1 in Rust and entering client.connect 54.39.96.31:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2632,gmrust,cs162434,ts12,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp12
Max players Player slots: 12.
ts12
Group limit The team limit is 12.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs162434
Build The game build is 162434.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.